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Ahman summoners war banner.jpg

Light Bearman

(Ahman)

Light Bearman.png
Ahman SW.png

GRADE: 3-STAR

TYPE: HP

HOW TO GET: Scroll of Light & Darkness, Secret Dungeon (Sun), Temple of Wishes

GOOD FOR: PvP, R5, Dimensional Hole

AHMAN Light Bearman.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 10710 ATK: 549 DEF: 549 SPD: 101

AWAKENED BONUS

New Skill: Crushing Power (Passive)

AWAKEN REQUIREMENTS 

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15 Mid    10 Low   10 Mid   5 Low 

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VIDEO GUIDE

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skills

AHMAN SKILLS

Skillups Needed: 10 (Use Family Skillups)

Uppercut: Strikes and provokes the enemy for 1 turn with a 50% chance.

  • Effect Rate +5%

  • Damage +5%

  • Effect Rate +5%

  • Effect Rate +10%

  • Damage +10%

  • Effect Rate +15%

Multiplier: 380% of ATK stat before reduction

 

Strike: Slams the enemy to deal damage and decreases the Attack Power for 2 turns. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns).

  • Damage +5%

  • Damage +10%

  • Damage +10%

  • Cooltime Turn -1

Multiplier: 3.0*{ATK} + 0.15*{MAX HP}

 

Crushing Power (Passive): Recovers all allies by 20% of my MAX HP if you get a critical hit when you attack on your turn. [Automatic Effect]

Multiplier: none

Leader Skill: None

ADRIAN RUNES

Early-Mid Game

Focus on Hp, CR, Acc

2 - Sets |Blade, Energy, Nemesis, Focus

4 - Set | Swift

End Game 

Focus on Spd, CR, CD, Hp, Acc, Res

2 - Sets | Will​​

4 - Set | Violent

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HP%

SPD

HP% / CR%

*ONLY use CR on slot 4 if you can't get 100% Crit Rate. *Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

RUNE GUIDE.jpg
runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•Ahman in Summoners War is a healing machine!

•His passive has AoE heal when he crits. 

•He can reduce enemy attack power and provoke them.

Weakness:

•Oblivion from Tesarion will make him useless.

notes

RANKING

GB12 (5/10): Ahman can be used as a constant healer for your team for Giants B12 if you are struggling to survive. If you have him on Violent/Revenge you'll be able to get the most out of his heals.  

DB12 (5/10): He has the same role in DB12 as he does in GB12.

NB12 (7/10): Even though he has no multi hits, he can be used to tank the damage since he's a light monster and heal your team in Necro B12.

SF10 (0/10): He is not recommended in Steel Fortress B10.

PC10 (1/10): He is not recommended in Punisher Crypt B10. 

 

ToA (0/10): You need AoE CC monsters to farm ToA.

Rift of Worlds (6/10): Ahman can be used as a front line tank in R5 and the Rift beast. If you are using him in R5 he needs 100% resistance otherwise he's a paperweight if he gets oblivioned by the Dragon. 

Labyrinth (3/10): He is useful in niche stages like Ragdoll to tank out the damage.

Dimensional Hole (7/10): He can be used in the star limit stage and the elemental restriction stage.

 

Arena (5/10): You want AoE cleave teams to farm Arena, however, he can be useful on Defense to stall your opponent.

Guild Wars (8/10): He is a strong pick and great healer for Guild content. He's annoying on Defense and improves your survival rate on Offense.

RTA (7/10): He is a great healer here. His provoke comes in handy to redirect the damage to him so your damage dealers can do their job. 

Ranking
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