Light Anubis

(Amarna)

AWAKENED MATERIALS:

AWAKENED BONUS:

Strengthen Skill: Power-up [Pierce Soul]

LEADER SKILLS:

Increases the Defense of ally monsters in Guild Content by 33%.

AWAKEN / LEADER SKILLS

High      Mid       High     Mid 

MAX STATS | HP: 9885 ATK: 681 DEF: 637 SPD: 101

GOOD FOR | PvP in general, R5, Rift Beasts

HOW TO GET | Scroll of Light & Darkness, Temple of Wishes

SKILLS:

Pierce Soul: Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.

  • Lv.2 Harmful Effect Rate +5%

  • Lv.3 Harmful Effect Rate +5%

  • Lv.4 Damage +5%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +15%

Multiplier - 200% x2 of ATK stat before reduction

Pierce Soul (Strengthened): Attacks the enemy 2 times to decrease the Defense for 2 turns with a 30% chance each and disturbs the HP recovery.

  • Lv.2 Harmful Effect Rate +5%

  • Lv.3 Harmful Effect Rate +5%

  • Lv.4 Damage +5%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +15%

Multiplier - 200% x2 of ATK stat before reduction

 

Brand of Hell: Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower. (Reusable in 4 turns)

  • Lv.2 Damage +10%

  • Lv.3 Harmful Effect Rate +10%

  • Lv.4 Damage +10%

  • Lv.5 Cooltime Turn -1

Multiplier - 200% up to 440% target current HP x3 of the ATK stat before reduction

Secret of Eternal Life: Removes all harmful effects on all allies and recovers their HP by 30% of your MAX HP. Revives all dead allies with 30% HP if there's any defeated ally but the skill cooldown will be increased by 2 turns for each revived ally. (Reusable in 5 turns)

  • Lv.2 Recovery +10%

  • Lv.3 Recovery +10%

  • Lv.4 Cooltime Turn -1

Multiplier - 30% of the Max HP stat. Additionally, the revival amount is equal to 30% of the target's Max HP stat.

 

VIDEO REFERENCE

RUNE RECOMMENDATIONS

 

Beginner: Focus on Spd, Def, Hp, Acc

2 - Sets

  • Focus

  • Energy

  • Endure

  • Guard

4 - Set

  • Swift

 

End Game(damage): Focus on Spd, Def, Hp, Acc

2 - Sets

  • Focus

  • Energy

  • Endure

  • Enhance

  • Guard

  • Shield

  • Will

4 - Set

  • Violent

HP% / DEF%

SPD 

HP% / DEF%

*Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 

 

If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.

 
 

STRENGTHS/WEAKNESSES

Strengths:

•The Light Anubis, Amarna is an amazing support monster with cleanse, heal, and revive all in one.

•He has a great set up for cleave and nuke teams due to his defense break and branding.

•His skills have short cooldowns. 

•He has a good defense leader skill.

Weakness:

•Amarna has low base HP.

•His debuffs aren't reliable maxing at 60%. 

*If you want to learn what monsters to use with Amarna in Summoners War, check out this in-depth R5 guide that will walk you through team builds and how to rune for Raids.

Learn from the Masters at SW Masters Guide!

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