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Dark Art Master
(Mookwol)
GRADE: 5-STAR
TYPE: SUPPORT
HOW TO GET: Scroll of Light & Darkness, Temple of Wishes
GOOD FOR: PvP in General
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
VIDEO GUIDE
MOOKWOL SKILLS
Skillups Needed: 12 (Use DEVILMONS)
Mark of Brush Tip: Attacks the enemy to decrease the Attack By by 30% with a 50% chance.
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Lv.2 Damage +5%
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Lv.3 Damage +5%
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Lv.4 Harmful Effect Rate +10%
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Lv.5 Damage +10%
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Lv.6 Harmful Effect Rate +15%
Multiplier: 380% of the ATK stat before reduction
Moon Drawn by Clouds: Attacks all enemies to remove all beneficial effects granted on them and to increase the chance of landing a Glancing Hit for 2 turns with a 50% chance each. (Reusable in 4 turn(s))
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Lv.2 Damage +10%
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Lv.3 Harmful Effect Rate +10%
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Lv.4 Damage +10%
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Lv.5 Harmful Effect Rate +15%
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Lv.6 Cooltime Turn -1
Multiplier: 320% of the ATK stat before reduction
Mask of Devil: Grants Immunity on all allies for 2 turns and the selected target will go under Threat state while the enemies attack 2 times. You will gain a turn afterwards. (Reusable in 6 turns).
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Lv.2 Cooltime Turn -1
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Lv.3 Cooltime Turn -1
Multiplier: none
Leader Skill: Increases the Attack Power of ally monsters with Dark attribute by 50%.
MOOKWOL RUNES
Early-Mid Game
Focus on Spd, Hp, Def
2 - Sets | Energy, Guard, Focus
4 - Set | Swift, Despair
End Game
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent
HP% / DEF%
SPD
HP% / DEF%
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•The Dark Art Master, Mookwol has a huge ATK buff Leader skill.
•His 1st skill reduces ATK bar.
•His 2nd skill is an AoE Strip, great for cleave team set ups.
•His 3rd skill is a team cleanse, and he can put any monster in the threat state forcing your opponent to attack that monster.
Weakness:
•Mookwol's 1st skill maxes at 75% chance.
•He needs to be FULLY skilled up to be effective.
RANKING
GB10 (0/10): Mookwol is not usable for GB10.
DB10 (0/10): 2nd skill doesn't work on bosses and speed teams need heavy hitters.
NB10 (0/10): He lacks any multi hits to break through the boss' shield.
ToA (1/10): He is usable in niche stages.
Rift of Worlds (0/10): He is not good here because he doesn't offer anything to R5 or Rift beast.
Labyrinth (2/10): He is usable in niche Lab stages.
Dimensional Hole (1/10): He is not recommended here.
Arena (7/10): Mookwol AoE strip, cleanse, and threat state makes him useful here on a defense team.
Guild Wars (10/10): He's good for as a support monster for both offense and defense comps.
RTA (10/10): He's a great cleanser and stripper for your team.