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Fire Devil Maiden
(Bloodya)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: Attack
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: SB10, SF10, ToA, R5, Lab, Dimensional Hole, PvP in general
SUMMONERS WAR GUIDES
VIDEO GUIDE
BLOODYA SKILLS
Skillups Needed: 13 (Use Devilmons)
Go Demon!: Attacks the enemy to increase its chances of landing a Glancing Hit for 2 turns with a 50% chance.
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Damage +5%
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Damage +5%
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Effect Rate +5%
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Damage +5%
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Damage +10%
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Effect Rate +15%
Multiplier: 3.8*{ATK}
Here Comes the Ghosts!: Spooky ghosts appear from the bag to attack all enemies 2 times. Each attack removes 1 beneficial effect with a 50% chance and decreases the enemies' Attack Speed for 2 turns with a 50% chance. (Reusable in 4 turns).
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Damage +10%
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Effect Rate +10%
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Effect Rate +20%
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Cooltime Turn -1
Multiplier: 1.8*{ATK} x2
Bind: Hounds of Hell: Wicked Hounds of Hell attack all enemies 3 times, inflicting 2 Continuous Damage for 1 turn and decreasing Attack Bar by 20% with each hit. (Reusable in 5 turn(s))
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Damage +5%
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Damage +15%
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Cooltime Turn -1
Multiplier: 1.7*{ATK} x3
Leader Skill: Increase the Attack Power of ally monsters in the Arena by 44%
BLOODYA RUNES / BUILDS
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game.
STRENGTHS/WEAKNESSES
Strengths:
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The Fire Devil Maiden, Bloodya is a great debuffer and CC unit in Summoners War!
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Her first skill offers glancing.
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Her 2nd skill is AoE, strips, and decreases ATK power.
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Her 3rd skill is also AoE, DoTs, HP distrub, and Decreases ATK Bar.
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She has a big ATK Leader skill for cleave teams in PvP.
Weakness:
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Her multipliers aren't great.
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Her 1st skill caps at 70% chance and her 2nd skill caps at 80% making them less reliable.
RANKING
GB10/GAH (0/10): She is not recommended in Giants.
DB10/DAH (5/10): She can be used as a damage dealer and stripper. Keep in mind, DoTs do not work in Abyss.
NB10/NAH (6/10): She has 2 skill multi hits and enough CC to help you have a safer run. Keep in mind her 3rd skill is mostly useless against the boss in Necro Abyss.
SB10 (7/10): She has elemental advantage and lots of CC to make her useful Spiritual Realm.
SF10 (9/10): She has the same role here in Steel Fortress as she does in SB10. DoT's teams are very useful here.
PC10 (7/10): She can be used in Punisher Crypt, however, ATK bar pushback is bad, and you really want to try to nuke down the towers or boss as soon as possible.
ToA (9/10): She really shines here on despair. She offers tons of debuffs and can make it a little safer if the enemy does take a turn.
Rift of Worlds (8/10): She is good for Fire Rift, Wind Rift, and R5. Her debuffs pairs great with monsters like Kro as she can boost his damage.
Labyrinth (7/10): She has the same role here as she does in ToA.
Dimensional Hole (9/10): She is a strong unit here as she can
Arena (8/10): Her leader skill pairs well with cleave teams.
Guild Wars (8/10): She is strong unit here on both offense and defense. She offers a lot of utility and her glance and ATK power decrease helps to keep the enemy from wrecking your team.
RTA (9/10): Damage dealers that offer more than just damage are excellent in RTA. She offers a lot of debuffs and her leader skill really helps with damage output.