top of page
Bulldozer summoners war banner.jpg

Fire Frankenstein

(Bulldozer)

Frankenstein-Fire.png
Bulldozer SW

GRADE: 3-STAR

TYPE: DEFENSE

HOW TO GET: Unknown Scroll, Mystical Scroll, Social Summon, Fire Scroll, Temple of Wishes

GOOD FOR: Guild Content

BULLDOZER Fire Frankenstein.jpg

MAX STATS (6* & Awakened)

HP: 10050 ATK: 527 DEF: 615 SPD: 98

AWAKENED BONUS

Increases Critical Rate by 15%

AWAKEN REQUIREMENTS

mid fire essence.png

15 Mid    10 Low     10 Mid     5 Low 

PROGRESSION GUIDE.jpg
VIDEO

VIDEO GUIDE

Get Live Chat Coaching from G3 Players!

skills

BULLDOZER SKILLS

Skillups Needed: 14 (Use Family Skillups)

Hammer Punch: Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.

  • Lv.2 Harmful Effect Rate +5%

  • Lv.3 Damage +5%

  • Lv.4 Harmful Effect Rate +5%

  • Lv.5 Damage +10%

  • Lv.6 Harmful Effect Rate +10%

  • Lv.7 Damage +15%

Multiplier - 180% of the DEF stat before reduction for 2-3 hits

 

Body Press: Crushes all enemies and decreases the Attack Bar of each enemy by 30%. The damage of this attack is proportionate to your MAX HP and Defense. (Reusable in 4 turns)

  • Lv.2 Damage +5%

  • Lv.3 Damage +10%

  • Lv.4 Damage +10%

  • Lv.5 Cooltime Turn -1

Multiplier - 125% of the DEF stat and 15% of the MAX HP stat before any reduction

 

Full Power Punch: Strikes with every last bit of power left in the body. This attack will ignore the target's Defense, but you will be stunned for 1 turn after performing this attack. The damage of this attack increases according to your Defense. (Reusable in 5 turns)

  • Lv.2 Damage +5%

  • Lv.3 Damage +10%

  • Lv.4 Damage +10%

  • Lv.5 Cooltime Turn -1

Multiplier - 160% x2 of the DEF stat before reduction

Leader Skill: none

BULLDOZER RUNES

RUNE EMPTY.png

SPD / DEF%

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 

 

If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.

DEF%

End Game 

Focus on Spd, CR, CD, Def, Res 

2 - Sets | Will

4 - Set | Violent

Early-Mid Game

Focus on CR, CD, Def

2 - Sets | Blade, Guard

4 - Set | Rage

 

runes
RUNE GUIDE.jpg

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•The Fire Frankenstein, Copper is a POWERFUL nuker with his defense breaking 3rd skill. 

•After Awakening, he gains Crit Rate making his damage output easier to rune. 

•He has great base HP for a Nat 3. 

Weakness:

•Bulldozer is reliant on monsters such as Imesety, Racuni or Olivia to be effective. 

•He stuns himself after 3rd skill (Will runes will prevent this). 

•He has a low base speed. 

•He needs defense towers to be maxed to get the most out of him. 

•Defense Break monsters are his worst enemy along with being DEF broken. 

notes

RANKING

GB12 (0/10): He is not usable in Giants B12 because he doesn't offer enough and has elemental disadvantage.

DB12 (1/10): He is not recommended for Dragons B12.

NB12 (0/10): He is pretty useless in Nerco B12 because he has no Multi-Hits.

SF10 (0/10): He doesn't offer enough to be useful here. 

PC10 (0/10): He doesn't offer enough to be useful here. 

ToA (0/10): He doesn't offer enough CC to be useful here.

 

Rift of Worlds (0/10): He isn't useable here because of his self stun on skill 3. 

 

Labyrinth (0/10): He doesn't offer enough CC to be useful here.

 

Dimensional Hole (0/10): He doesn't offer enough CC to be useful here.

 

Arena (5/10): He can be used in niche situations when you need to cleave a wind threat monster.  

 

Guild Wars (10/10): Defense breaks are super useful in cleave teams for guild offense. He is often paired with Copper. Make sure he has another 1st turn monster like Olivia since you'll most likely get out sped.  

 

RTA (2/10): He can be used here, but there are better monsters for RTA.

Ranking
ADDITIONAL RESOURCES
GB10 GUIDE.jpg
DB10 GUIDE.jpg
NB10 GUIDE.jpg
TOA GUIDE.jpg
R5 GUIDE.jpg
bottom of page