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Demon Slayer Collab
(Dark Inosuke Hashibira )
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING

GRADE: 4-STAR
TYPE: Attack
HOW TO GET: Scroll of Light & Darkness, Temple of Wishes
GOOD FOR: PvP in general
SUMMONERS WAR ADVANCE GUIDES


VIDEO GUIDE
INOSUKE HASHIBIRA SKILLS
Skillups Needed: 11 (Use Wind Inosuke)
Comin' Through: Attacks the enemy to stun for 1 turn with a 30% chance.
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Damage +5%
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Damage +5%
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Effect Rate +5%
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Damage +5%
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Damage +15%
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Effect Rate +15%
Multiplier: 3.8*{ATK}
Devour: Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance. The damage increases according to your current HP. (Reusable in 4 turns).
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Damage +5%
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Damage +10%
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Damage +10%
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Effect Rate +20%
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Cooltime Turn -1
Multiplier: {ATK}*(1.6*{Current HP %} + 3.4)
Fierce Attack! (Passive): Gains immunity against Attack Bar decreasing effects. Increases your Attack Power by 30% and Critical Rate by 20% when the battle begins. [Automatic Effect]
Multiplier: none
Leader Skill: Increase the HP of ally monsters in the Arena by 38%
INOSUKE HASHIBIRA RUNES / BUILDS
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game.
STRENGTHS/WEAKNESSES
Strengths:
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The Dark Inosuke is a niche counter unit in Summoners War!
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His 1st skill stuns
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His 2nd skill is AoE and disturbs HP recovery.
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His passive prevents ATK bar reducing and gives him additional damage.
Weakness:
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He's only useful in PvP.
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He is niche against monsters like Loren in siege.
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He is very stat heavy to be useful because he can still be Defense broken.
RANKING
GB10/GAH (0/10): He is not recommended in Giants.
DB10/DAH (0/10): He s not recommended in Dragons.
NB10/NAH (0/10): He lacks enough multi hits to break through the Boss's shield.
SB10/SBAH (0/10): He is not recommended in Spiritual Realm.
SF10/SFAH (0/10): He is not recommended in Steel Fortress.
PC10/PCAH (0/10): He s not recommended in Punisher Crypt.
ToA, Labyrith (0/10): He doesn't have enough CC to be useful here.
Rift of Worlds (2/10): He isn't that useful here.
Dimensional Hole (2/10): He isn't great here.
Arena (4/10): He is niche and isn't good for cleave team. Possibly decent on Defense but will need a cleanser.
Guild Wars (7/10): He is amazing here against Loren. Make sure he is tanky enough to survive her DEF break.
RTA (5/10): He is mainly used here as a counter to teams with a lot of ATK bar reduction.
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