Light Chakram Dancer
MAX STATS (6* & Awakened)
HP: 9555 ATK: 725 DEF: 615 SPD: 103
10 High 20 Mid 5 High 15 Mid
Skillups Needed: 10 (Use Family Skillups)
Crescent Moon Slash: Attacks the enemy 2 times and deals more damage when the enemy's HP is low. Additionally, if there's Boomerang Warrior included in the team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%
Multiplier: 150% of ATK stat before reduction per hit for 2 hits when the eemy is at full health, and 300% of the ATK stat before reduction per hit for 2 hits when the enemy is at 0% health.
Chakram Crush: Attacks all enemies with chakrams 2 times and stuns them for 1 turn with a 30% chance each. (Reusable in 4 turns)
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Multiplier - 170% of the ATK stat before reduction per hit for 2 hits per target.
Silver Chakram (Passive): Inflicts Continuous Damage for 1 turn with a 50% chance and additional damage that's proportionate to the enemy's MAX HP with every attack. Boomerang Warrior's attacks will also inflict additional damage that's proportionate to the enemy's MAX HP when they attack together. [Automatic Effect]
Multiplier - none
Leader Skill: Increases the Attack Speed of ally monsters in the Dungeons by 24%.
Focus on Spd, Atk, CR, CD
2 - Sets | Blade, Revenge
4 - Set | Fatal, Rage, Vampire
Focus on Spd, Atk, CR, CD, Hp, Def, Acc
2 - Sets | Revenge, Will
4 - Set | Violent
CD% / CR%
*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.
•The Light Chakram Dancer, Deva is a great monster for speed teams for the dungeons.
•Twins work great because they attack together doing double damage while providing additional perks.
•Deva does additional damage based on enemy's max HP and gives that ability to another boomerang warrior attacking with her.
•She offers both a defense break and a stun making her useful in auto runs for ToA.
•All twins need their counter parts to truly shine.
-Deva is a very squishy monster.
GB10 (10/10): Deva is great here because her damage is based off of enemy's MAX HP.
DB10 (10/10): She has the same role in Dragons B10, she makes the runs fast and safe by doing huge damage.
NB10 (10/10): She is amazing in Nerco B10 because she has tons of Multi-Hits and does big damage to the boss.
ToA (8/10): She is used here because her 2nd skill does AoE stun which works well with Maruna's AoE stun.
Rift of Worlds (7/10): Deva shines in Rift Beasts where she brings huge twins damage.
Labyrinth (5/10): She is usable in some Lab stages.
Dimensional Hole (4/10): She can be used here but there are better options now.
Arena (0/10): She is not good for arena.
Guild Wars (6/10): Deva is not bad in Guild Wars on a shield, will team.
RTA (0/10): She is not recommended here.