Eladriel summoners war banner.jpg

Wind Archangel


Wind Archangel.png
Eladriel SW.png



HOW TO GET: Mystical Scroll, Temple of Wishes, Wind Scroll, Legendary Scroll

GOOD FOR: PvP in general

ELADRIEL Wind Archangel.jpg

MAX STATS (6* & Awakened)
HP: 12015 ATK: 626 DEF: 714 SPD: 115
Increases SPD by 15

20 High    10 Mid     15 High     5 Mid 

high wind essence.png


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Skillups Needed: 8 (Use Devilmons)

Heavenly Sword: Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Damage +5%

  • Lv.5 Damage +15%

Multiplier - 180% of the ATK + 270% of the DEF stat before reduction


Archangel's Blessing: Recovers an ally's HP by 50% and increases the Defense for 2 turns. (Reusable in 5 turns).

  • Lv.2 Cooltime Turn -1

  • Lv.3 Cooltime Turn -1

Multiplier - none


Archangel's Mercy: Revives the target dead ally and fills up its HP to the maximum amount and also revives other dead allies with 30% of their HP. Consumes your HP by half and grants Soul Protection on yourself for 2 turns. In addition, consumes your HP additionally by 15% per revived ally. (Reusable in 8 turns).

  • Lv.2 Cooltime Turn -1

  • Lv.3 Cooltime Turn -1

Multiplier - none

Leader Skill: Increase the HP of ally monsters with Wind attribute by 50%.


Early-Mid Game

Focus on Spd, Hp, Def, Acc

2 - Sets | Focus, Nemesis, Revenge   

4 - Set | Swift


End Game 

Focus on Spd,, Hp, Def, Acc, Res

2 - Sets | Will​​

4 - Set | Violent




HP% / DEF%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 


If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.


Learn About Runes, Drop Locations, and More!



•Eladriel in Summoners War is the best reviver and can revive your entire team! 

•He gives himself soul protection when he revives your team. 

•He is very tanky with huge HP.

•His base speed is solid.

•His first attack is a buff remover! 

•His 2nd skill heals any ally for 50% of the HP. 

•He is great when paired with a nuker since he can keep them alive and revive them.



•Eladriel's 3rd skill has a very long (8 turn) cooldown, so monsters like Zaiross can max reset his skills making it harder to revive.

•Reviving monsters cost a lot of his health.

•Monsters like Raki can prevent you from reviving your monsters.



GB12 (3/10): Eladrial could be used for Giants B12 if you have trouble surviving.  

DB12 (1/10): Eladrial has elemental disadvantage and doesn't serve enough uses in Dragons B12. 


NB12 (0/10): He doesn't have any reliable multi hits to break through the boss' shield.

ToA (0/10): He lacks CC to be useful here.

Rift of Worlds (5/10): He can be used as a tank, healer, and revive if you are low on those support type monsters.

Labyrinth (4/10): He can be used in the bomb stages to revive the team.

Dimensional Hole (0/10): He is not recommended here.

Arena (1/10): You want AoE Nukers to farm Arena. 

Guild Wars (8/10): He is a great monster to help keep your threat monster alive. He combos great with Theomars since your opponent has to get past Theos endure along with Eladriel's heal and revive. 


RTA (7/10): He's a good counter to nuker teams as long as he's tanky enough to survive them.

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DB10 GUIDE.jpg
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