top of page
GORGO Summoners War Banner.jpg

Dark Warbear

(Gorgo)

Warbear_Dark_Icon.png
Gorgo SW.png
Dark 2A Warbear.png

GRADE: 2-STAR

TYPE: HP

HOW TO GET: Temple of Wishes, Secret Dungeon (Mon)

GOOD FOR: ToA, Lab, Dimensional Hole, PvP in General

GORGO Dark Warbear.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 11205 ATK: 351 DEF: 549 SPD: 102

MAX STATS (2nd Awakened)

HP: 12180 ATK: 527 DEF: 692 SPD: 102

AWAKENED BONUS

New Skill: [Charge]

AWAKEN REQUIREMENTS

mid dark essence.png

 5 Mid       15 Low      5 Mid       10 Low

VIDEO

VIDEO GUIDE

Stuck in Early Game? Want to make Insane Progress?

skills

GORGO SKILLS

Skillups Needed: 13 (Use Family Skillups)

Thrash: Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has a 50% chance to reduce the enemy's Attack Bar by 25%.

  • Lv.2 Damage +5%

  • Lv.3 Harmful Effect Rate +5%

  • Lv.4 Damage +5%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +10%

  • Lv.7 Harmful Effect Rate +20%

Multiplier - 170% of the ATK stat 15% of the Max HP stat before damage reduction

 

Roar: Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns. (Reusable in 5 turns)

  • Lv.2 Damage +10%

  • Lv.3 Damage +10%

  • Lv.4 Cooltime Turn -1

  • Lv.5 Cooltime Turn -1

Multiplier - 20% of the Max HP stat before damage reduction

 

Charge (Awakened): Deals damage according to your MAX HP. This attack receives a 70% Critical Rate bonus and stuns the enemy for 1 turn when this attack lands as a Critical Hit. (Reusable in 4 turns)

  • Lv.2 Damage +10%

  • Lv.3 Damage +10%

  • Lv.4 Cooltime Turn -1

Multiplier - 40% of the Max HP stat before damage reduction

Leader Skill: None

2ND AWAKENED SKILLS

Skillups Needed: 5 (Use 2A Warbears)

Thrash: Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has a 85% chance to reduce the enemy's Attack Bar by 25%.

  • Lv.2 Damage +5%

  • Lv.3 Damage +15%

Multiplier - 190% of the ATK stat 18% of the Max HP stat before damage reduction

 

Roar: Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns and Attack Bar by 15%. (Reusable in 3 turns)

  • Lv.2 Damage +20%

Multiplier - 24% of the Max HP stat before damage reduction

 

Charge (Passive): Increases the chance of your attack landing as a Critical Hit by 20%. Stuns the enemy for 1 turn when the attack lands as a Critical Hit with a 50% chance. [Automatic Effect]

  • Lv.2 Harmful Effect Rate +5%

  • Lv.3 Harmful Effect Rate +15%

Multiplier - none

Leader Skill: none

GORGO RUNES

RUNE EMPTY.png

SPD / HP%

CD% / HP%

HP% 

End Game 

Focus on Spd, CR, CD, Hp, Def, Acc, Res

2 - Sets | Will​​

4 - Set | Violent

Early-Mid Game

Focus on Spd, CR, CD, Hp

2 - Sets | Energy, Blade, Focus

4 - Set | Rage, Swift

 

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•The Dark Warbear, Gorgo deals damage based on his Max HP making him a good tanky bruiser.

•He gains 20% crit rate after 2nd Awakening, making him easier to rune. 

•Once he is 2nd Awakened, he is game changing and becomes a stun king with ATK bar pushback, perfect for ToA. 

•He becomes great in PvP content due to his stuns and ATK bar pushback.

 

Weakness:

•He needs his 3rd skill skilled up to really shine (skilling up 2nd awakened monsters takes a lot of time).

*If you want to learn what monsters to use with Gorgo in Summoners War, check out this amazing and detailed ToA guide that will walk you through conquering the higher towers, and here's how to get/use him in the Dimensional Hole​ content.

notes

RANKING

GB12 (5/10): Gorgo is tanky and has pretty good CC to be used in early comps for Giants B12.

DB10 (5/10): He serves the same role in Dragons B12 as in GB10.

 

NB10 (0/10): He is not recommended here since he doesn't have any multi hits for the Necro B12's shield.

ToA (9/10): He is an excellent monster here due to his stun and ATK bar pushback.

Rift of Worlds (2/10): He does not offer enough other than being  a tank. 

Labyrinth (8/10): He serves a similar role here as in ToA.

Dimensional Hole (8/10): He is great for some stages here.

Arena (5/10): He can be used in a stall Defense during rush. 

Guild Wars (7/10): He is great for tanking damage while also dealing damage and weakening the ATK of your opponents.

 

RTA (7/10): Gorgo's stun and ATK bar pushback, while being tanky, makes him difficult to deal with. 

Ranking
bottom of page