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Demon Slayer Collab
(Gyomei Himejima )
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING

GRADE: 5-STAR
TYPE: Defense
HOW TO GET: Ancient Coin Shop
GOOD FOR: PvP in General
SUMMONERS WAR ADVANCE GUIDES


VIDEO GUIDE
GYOMEI HIMEJIMA SKILLS
Skillups Needed: 11 (Use Devilmons)
Flail Axe Strike: Attacks the enemy to destroy their MAX HP by 25% of the damage dealt. This attack will deal more damage according to your Defense.
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +15%
Multiplier: 1.9*{ATK} + 2.6*{DEF}
Stone Skin: Attacks all enemies 4 times to deal damage proportionate to your Defense, with each hit removing 1 beneficial effect with a 25% chance and provoking them with a 25% chance. (Reusable in 4 turns).
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Damage +5%
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Damage +5%
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Effect Rate +10%
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Damage +15%
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Cooltime Turn -1
Multiplier: 0.85*{DEF} x4
Strongest Demon Slayer (Passive): Becomes immune to Defense decreasing effects. Decreases the Attack Power of the target for 1 turn with a 50% chance when attacking the enemy. [Automatic Effect]
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Effect Rate +10%
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Effect Rate +10%
Multiplier: None
Leader Skill: Increase the Defense of ally monsters by 33%
GYOMEI HIMEJIMA RUNES / BUILDS
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game.
STRENGTHS/WEAKNESSES
Strengths:
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The Gyomei Himejima is super tanky unit in Summoners War!
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He is immune to Defense break.
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He can strip, provoke, and decrease enemy's attack.
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He is great against heavy defense break teams.
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His leader skill is perfect for his type.
Weakness:
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He's only useful for PvP.
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His Destroy HP isn't that useful unless you have high damage end game runes.
RANKING
GB10/GAH (0/10): He is not recommended in Giants.
DB10/DAH (0/10): He is not recommended in Dragons.
NB10/NAH (0/10): He lacks enough multi hits to break through the Boss's shield.
SB10/SBAH (0/10): He is not recommended in Spiritual Realm.
SF10/SFAH (0/10): He is not recommended in Steel Fortress.
PC10/PCAH (0/10): He is not recommended in Punisher Crypt.
ToA (0/10): He lacks CC to be useful here.
Rift of Worlds (2/10): He isn't that useful here.
Labyrinth (1/10): He isn't recommended here.
Dimensional Hole (1/10): He isn't recommended here.
Arena (8/10): He can be used in a stall, tanky defense team.
Guild Wars (9/10): He is strong unit here on offense and defense to suck up damage.
RTA (5/10): He is OK here but doesn't offer a whole lot other than being a punching bag.
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