Water Art Master
MAX STATS (6* & Awakened)
HP: 11040 ATK: 747 DEF: 659 SPD: 102
Increases Accuracy by 25%
20 High 10 Mid 15 High 5 Mid
Skillups Needed: 10 (Use DEVILMONS)
Mark of Brush Tip: Attacks the enemy to decrease the Attack By by 30% with a 50% chance.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Multiplier: 380% of the ATK stat before reduction
Moon Drawn by Clouds: Attacks all enemies to remove all beneficial effects granted on them and to increase the chance of landing a Glancing Hit for 2 turns with a 50% chance each. (Reusable in 4 turn(s))
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Multiplier: 320% of the ATK stat before reduction
Art of Blank Space(Passive): When enemies remove harmful effects, the Attack Bar of all allies will be increased by 25%.
Leader Skill: Increases the Attack Power of ally monsters with Water attribute by 50%.
Focus on Spd, Hp, Def
2 - Sets | Energy, Guard, Focus
4 - Set | Swift, Despair
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent, Swift
HP% / DEF%
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.
HP% / DEF%
•The Water Art Master, Haegang has a huge ATK buff Leader skill.
•His 1st skill reduces ATK bar.
•His 2nd skill is an AoE Strip, great for cleave team set ups.
•If you build him as an Attack monster instead of support, he is usable in DB10 due to his powerful leader skill, ATK bar push back, strip, and passive which boosts your team's ATK bar when the dragon is cleansed.
•Haegang 1st skill maxes at 75% chance.
•He needs to be FULLY skilled up to be effective.
GB10 (0/10): Haegang is not usable for GB10.
DB10 (8/10): His powerful leader skill, ATK bar push back, strip, and ATK Bar increase makes him very useful here. Make sure to build him with lots of damage here for speed runs.
NB10 (0/10): He lacks any multi hits to break through the boss' shield.
ToA (1/10): He is usable in niche stages.
Rift of Worlds (0/10): He is not good here because he doesn't offer anything to R5 or Rift beast.
Labyrinth (2/10): He is usable in niche Lab stages.
Dimensional Hole (1/10): He is not recommended here.
Arena (6/10): Haegang can be used here on a defense team to potentially cut in. You need a high speed monster that does debuffs.
Guild Wars (10/10): He's good as a support monster for both offense and defense comps.
RTA (10/10): He's a great counter against cleansers as his passive increases ATK bar of your entire team every time they remove debuffs.