Water Art Master
Skillups Needed: 10 (Use DEVILMONS)
Mark of Brush Tip: Attacks the enemy to decrease the Attack By by 30% with a 50% chance.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Multiplier: 380% of the ATK stat before reduction
Moon Drawn by Clouds: Attacks all enemies to remove all beneficial effects granted on them and to increase the chance of landing a Glancing Hit for 2 turns with a 75% chance each. (Reusable in 4 turns).
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Multiplier: 320% of the ATK stat before reduction
Art of Blank Space(Passive): When enemies or allies remove harmful effects, the Attack Bar of all allies will be increased by 20%. When enemies remove beneficial effects of allies, all harmful effects on the ally with removed beneficial effects will be removed and the Attack Bar will be increased by 20%. [Automatic Effect]
Leader Skill: Increases the Attack Power of ally monsters with Water attribute by 50%.
Focus on Spd, Hp, Def
2 - Sets | Energy, Guard, Focus
4 - Set | Swift, Despair
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent, Swift
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
HP% / DEF%
•The Water Art Master, Haegang has a huge ATK buff Leader skill.
•His 1st skill reduces ATK bar.
•His 2nd skill is an AoE Strip, great for cleave team set ups.
•If you build him as an Attack monster instead of support, he is usable in DB10 due to his powerful leader skill, ATK bar push back, strip, and passive which boosts your team's ATK bar when the dragon is cleansed.
•Haegang 1st skill maxes at 75% chance.
•He needs to be FULLY skilled up to be effective.
GB12 (2/10): Haegang can be used for some early teams, however, he is not recommended for Giants B12.
DB12 (10/10): His powerful leader skill, ATK bar push back, strip, and ATK Bar increase makes him very useful in Dragons B12.
NB12 (0/10): He lacks any multi hits to break through the boss' shield.
ToA (1/10): He is usable in niche stages.
Rift of Worlds (0/10): He is not good here because he doesn't offer anything to R5 or Rift beast.
Labyrinth (2/10): He is usable in niche Lab stages.
Dimensional Hole (1/10): He is not recommended here.
Arena (6/10): Haegang can be used here on a defense team to potentially cut in. You need a high speed monster that does debuffs.
Guild Wars (10/10): He's good as a support monster for both offense and defense comps.
RTA (10/10): He's a great counter against cleansers as his passive increases ATK bar of your entire team every time they remove debuffs.