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Light Art Master
(Hanwul)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: ATTACK
HOW TO GET: Scroll of Light & Darkness, Temple of Wishes
GOOD FOR: PvP in General
VIDEO GUIDE
HANWUL SKILLS
Skillups Needed: 11 (Use DEVILMONS)
Mark of Brush Tip: Attacks the enemy to decrease the Attack By by 30% with a 50% chance.
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Lv.2 Damage +5%
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Lv.3 Damage +5%
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Lv.4 Harmful Effect Rate +10%
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Lv.5 Damage +10%
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Lv.6 Harmful Effect Rate +15%
Multiplier: 380% of the ATK stat before reduction
Scroll Trap: Seals the enemy in the scroll, leaving the enemy out of the battle for a designated period of time. The duration of the seal increases according to your Attack Speed. If all enemies are sealed, the target with the least duration time left will be released. Gains a turn instantly after using the skill. (Reusable in 6 turns).
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Lv.5 Cooltime Turn -1
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Lv.6 Cooltime Turn -1
Multiplier: 10*(17*{SPD} + 2900)/({SPD} + 100)
Final Touch: Draws a giant dragon to attack all enemies. This attack cannot be counterattacked and all passive skills of the enemies are not activated. (Reusable in 5 turn(s))
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Lv.2 Damage +5%
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Lv.3 Damage +10%
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Lv.4 Damage +10%
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Lv.5 Cooltime Turn -1
Multiplier: 380% of the ATK stat before reduction
Leader Skill: Increases the Attack Power of ally monsters with Light attribute by 50%.
HANWUL RUNES
Early-Mid Game
Focus on Spd, Atk, CR, CD, Acc
2 - Sets | Blade
4 - Set | Swift, Despair
End Game
Focus on Spd, Atk, CR, CD, Hp, Def, Acc
2 - Sets | Will
4 - Set | Violent, Swift
ATK%
SPD / ATK%
CD% / CR%
*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•The Light Art Master, Hanwul is a God Tier PvP monster.
•He has a huge ATK buff Leader skill.
•His 1st skill does ATK Bar push back.
•His 2nd skill temporarily bans an enemy monster.
•His 3rd skill does big damage and cancels all passives!
•He's a great counter against revives, prevent death, revenge passives, damage reduction, and ATK bar boost passives, pretty much everyone.
•He's amazing against very annoying ToA and Labyrinth stages.
Weakness:
•Hanwul 1st skill maxes at 75% chance.
•He needs to be FULLY skilled up to be effective.
•His multipliers aren't good for an Attack type monster.
•He's most likely going to always be banned in RTA.
RANKING
GB10 (8/10): Hanwul can be useful here to push back the Giant's ATK bar while doing good damage. Keep in mind his 2nd skill will have no effect on the boss or towers.
DB10 (8/10): He serves a similiar role in Dragon's B10 as he does in GB10.
NB10 (0/10): He lacks any multi hits to break through the boss' shield.
ToA (7/10): He can be used in some stages to get rid of some annoying threats.
Rift of Worlds (0/10): He is not good here because he doesn't offer anything to R5 or Rift beast.
Labyrinth (8/10): He is useful in some Lab stages with lots of passives.
Dimensional Hole (5/10): He can be used in some stages.
Arena (10/10): Hanwul's 3rd skill makes him great for a cleave team.
Guild Wars (10/10): He's good for countering teams that heavily rely on passives while also banning the enemy threat.
RTA (10/10): He shines the most here and is a great counter for many monsters like Juno, Miho, etc.