top of page
irene summoners war banner.jpg

Water Devil Maiden
(Irène)

water devil maiden icon.jpg
Irene icon.jpg

GRADE: 5-STAR
TYPE: Support
HOW TO GET: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll
GOOD FOR: PvP in general
SUMMONERS WAR GUIDES

Irene Water Maiden Summoners War.jpg

MAX STATS (6* & Awakened)
HP: 11850 ATK: 736 DEF: 615 SPD: 101
AWAKENED BONUS
Increases Resistance by 25%
AWAKEN REQUIREMENTS 

PROGRESSION GUIDE.jpg

  20 Mid    10 Low    15 Mid    5 Low   

high water essence.png
VIDEO

VIDEO GUIDE

Never Feel Stuck! Check Out Our Step-by-Step Progression Guide!

skills

IRENE SKILLS

Skillups Needed: 10 (Use Devilmons)

Go Demon!: Attacks the enemy to increase its chances of landing a Glancing Hit for 2 turns with a 50% chance.

  • Damage +5%

  • Damage +5%

  • Effect Rate +5%

  • Damage +5%

  • Damage +10%

  • Effect Rate +15%

Multiplier: 3.8*{ATK}

 

Mischievous Trap: Grants the Reflect Harmful Effect on the ally target for 2 turns, and the ally goes under the Threat state while the enemy attacks with a single-target skill 2 times. The target under Reflect Harmful Effect reflects harmful effects excluding inability effects. (Reusable in 5 turn(s))

  • Cooltime Turn -1

  • Cooltime Turn -1

Multiplier: none

 

Bind: Demon Bag: Removes 1 beneficial effect from the enemy, and the Demon Bag devours the target to leave it out of the battle and decreases its HP by 5% whenever the enemy and ally's turn ends. This effect lasts for 10 turns, and its duration is decreased by 1 turn if the caster gets attacked. This skill can be only used on one Monster at a time. (Reusable in 6 turns).

  • Cooltime Turn -1

  • Cooltime Turn -1

Multiplier: none

Leader Skill: Increase the Accuracy of ally monsters in the Arena by 55%

runes

IRENE RUNES / BUILDS

Early-Mid Game

Focus on Spd, Hp, Acc

2 - Sets | Will

4 - Set | Swift

 

End Game 

Focus on Spd, Hp, Def, Acc, Res

2 - Sets | Will​​

4 - Set | Violent

RUNE GUIDE.jpg
RUNE EMPTY.png

SPD

HP%

HP%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game. 
 

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

  • The Water Devil Maiden, Irene is a unique counter monster in Summoners War for PvP!

  • Her first skill offers glancing.

  • Her 2nd skill applies allows any ally to reflect damage back at the enemy.

  • Her 3rd skill is similar to 

  • She requires less devilmons than her sisters. 

 

Weakness:

  • Her multipliers aren't great. 

  • She's very niche. 

notes

RANKING

GB10/GAH (0/10): She is not recommended in Giants.

DB10/DAH (0/10): She is not recommended in Dragons.

NB10/NAH (0/10): She doesn't have multi hits to be useful  in Necro.

SB10 (0/10): She is not recommended in Spiritual Realm.

SF10 (0/10): She is not recommended in Steel Fortress.

PC10 (0/10): She is not recommended in Punisher Crypt.

ToA (0/10): She doesn't have enough CC to be useful here.

Rift of Worlds (0/10): She isn't very useful here.

Labyrinth (3/10): She can be used against niche comps.

Dimensional Hole (0/10): She is not useful here.

 

Arena (5/10): You want cleave teams to farm arena, however, she can be good for defense. 

Guild Wars (9/10): She can be very strong here to deal with specific comps and to ban the threat monster.

RTA (8/10): She is a great counter against AoE heavy teams so you can punish them with reflect. 

Ranking
bottom of page