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jeogun summoners war banner

Fire Art Master

(Jeogun)

Fire Art Master.png
Jeogun SW.png

GRADE: 5-STAR

TYPE: SUPPORT

HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll

GOOD FOR: PvP in general

JEOGUN Fire Art Master
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 10710 ATK: 758 DEF: 670 SPD: 102

AWAKENED BONUS

Increases the Accuracy by 25%.

AWAKEN REQUIREMENTS

high fire essence.png

20 High    10 Mid     15 High     5 Mid 

VIDEO

VIDEO GUIDE

Feel stuck? Want to make 10X Progress?

skills

JEOGUN SKILLS

Skillups Needed: 11 (Use DEVILMONS)

Mark of Brush Tip: Attacks the enemy to decrease the Attack By by 30% with a 50% chance.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Harmful Effect Rate +10%

  • Lv.5 Damage +10%

  • Lv.6 Harmful Effect Rate +15%

Multiplier: 380% of the ATK stat before reduction

 

Scroll Trap: Seals the enemy in the scroll, leaving the enemy out of the battle for a designated period of time. The duration of the seal increases according to your Attack Speed. If all enemies are sealed, the target with the least duration time left will be released. Gains a turn instantly after using the skill. (Reusable in 6 turns).

  • Lv.5 Cooltime Turn -1

  • Lv.6 Cooltime Turn -1

Multiplier:  10*(17*{SPD} + 2900)/({SPD} + 100)

 

Blossom Painting: Attacks all enemies to remove all of their beneficial effects. Increases the Attack Power and Attack Speed of all allies for 2 turns afterwards. This attack can't be counterattacked. (Reusable in 5 turns).

  • Lv.2 Damage +5%

  • Lv.3 Damage +10%

  • Lv.4 Damage +10%

  • Lv.5 Cooltime Turn -1

Multiplier: 430% of the ATK stat before reduction

Leader Skill: Increases the Attack Power of ally monsters with Fire attribute by 50%.

JEOGUN RUNES

Early-Mid Game

Focus on Spd, Hp, Acc

2 - Sets | Energy, Guard, Focus

4 - Set | Swift, Despair

 

End Game 

Focus on Spd, Hp, Def, Acc, Res

2 - Sets | Will​​

4 - Set | Violent​, Swift

RUNE EMPTY.png

SPD

HP% / DEF%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

HP%

RUNE GUIDE.jpg
runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•The Fire Art Master, Joegun skill kit is amazing for PvP.

•He has a huge ATK buff Leader skill.

•His 1st skill reduces ATK bar. 

•His 2nd skill is a great threat stopper and counter for many comps since he temporarily "bans" a monster. 

•His 3rd skill is AoE strip and Attack buff, opening an opportunity to get rid of immunity, set up def break, and cleave.

 

Weakness:

•Joegun needs a lot of speed to make his 2nd skill effective.

•His 1st skill maxes at 75% chance.

•He needs to be FULLY skilled up to be effective.

notes

RANKING

GB12 (0/10): Joegun is not usable for Giants B12.  

DB12 (0/10): His 2nd skill doesn't work on bosses and there are better monsters for Dragons B12.

NB12 (0/10): He lacks any multi hits to break through the Necro B12's shield.

ToA (4/10): He can be used in some stages to get rid of some annoying threats.

Rift of Worlds (0/10): He is not good here because he doesn't offer anything to R5 or Rift beast.

Labyrinth (5/10): He is usable in some Lab stages.

Dimensional Hole (3/10): He can be used here but there are better options.

Arena (9/10): Jeogun's AoE strip and ATK buff make him great for a cleave team.

Guild Wars (9/10): He's good for countering teams that heavily rely on 1 monster to work.

 

RTA (9/10): He shines in RTA since he can be used not only as counter comps but also cleave setup. 

Ranking
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