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Water Hacker
(K1D)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: SUPPORT
HOW TO GET: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll
GOOD FOR: GB10, GBAH, DB10, DBAH, PC10, PCAH, R5, ToA, Lab, PvP in General
SUMMONERS WAR GUIDES
K1D SKILLS
Skillups Needed: 11 (Use Devilmons)
Scan: Attacks the enemy to leave the Branding effect for 2 turns with a 50% chance.
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Damage +5%
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Effect Rate +5%
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Damage +10%
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Damage +10%
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Effect Rate +15%
Multiplier: 3.8*{ATK}
Cracking: Grants the Irresistible effect on all enemies for 1 turn with an 80% chance, and absorbs their Attack Bar by 30% each with a 60% chance. The target under the Irresistible effect cannot resist any types of harmful effects. (Reusable in 4 turns).
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Effect Rate +10%
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Effect Rate +10%
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Cooltime Turn -1
Multiplier: none
Zero Day Attack: Attacks all enemies to remove all beneficial effects, and increases the skill cooldown by 2 turns of the selected target. (Reusable in 5 turns).
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Damage +5%
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Damage +15%
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Cooltime Turn -1
Multiplier: 4.8*{ATK}
Leader Skill: Increase the Critical Rate of ally monsters in the Arena by 33%
K1D RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with.
STRENGTHS/WEAKNESSES
Strengths:
•The Water Hacker, K1D is a crazy debuffer booster in Summoners War!
•His 2nd skill makes it so your debuffs are irresistible on your team.
•His 3rd skill AoE strips and reduces cooldowns.
•His 1st skill brands which is useful against bosses.
Weakness:
•Cleanses remove his uniqueness.
RANKING
GB10/GAH (7/10): He is useful for Giants to prevent debuffs, strip, and set up for big damage.
DB10/DAH (6/10): He can be used here, however, there are better strippers for Giants.
NB10/NAH (0/10): He doesn't have enough multi hits to break through the Necro Boss' shield.
SB10/SBAH (0/10): He has elemental disadvantage and isn't recommended for Spiritual Realm.
SF10/SFAH (0/10): He has elemental disadvantage and isn't recommended for Steel Fortress.
PC10/PCAH (7/10): He is really strong in Punisher Crypt to set up speed teams for increased damage output.
ToA (8/10): ToA is all about debuffs and his 2nd skill is a game changer for constant debuffs in the harder stages.
Rift of Worlds (8/10): He is a debuff machine for R5.
Labyrinth (8/10): He is solid unit here.
Dimensional Hole (8/10): He is mainly used for speed teams. Needs good rune requirements to work.
Arena (8/10): He is amazing as a stripper and debuffer for cleave teams.
Guild Wars (8/10): He is a solid unit here to handle a lot of situations.
RTA (9/10): He is very useful on a debuff heavy team. Choose when the other team doesn't have a lot of cleansers.