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Magic Order Guardian
(Magnus )
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: HP
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: DB10, DAH, NB10, NAH, SB10, SBAH, SF10, SFAH, PC10, PCAH, ToA, PvP in General
Also known as: Fire Geralt
SUMMONERS WAR GUIDES
VIDEO GUIDE
MAGNUS SKILLS
Skillups Needed: 11 (Use Devilmons)
Charge Cut: Attacks the enemy to remove 1 beneficial effect granted on the target with a 15% chance and decreases its Attack Power for 2 turns with a 50% chance.
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Damage +5%
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Damage +5%
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Effect Rate +10%
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Damage +15%
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Effect Rate +15%
Multiplier: 3.8*{ATK}
Swirling: Attacks all enemies 3 times. Each hit decreases their Defense for 2 turns with a 30% chance and their Attack Bar by 20% with a 30% chance. (Reusable in 4 turns).
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Damage +5%
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Effect Rate +10%
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Damage +15%
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Cooltime Turn -1
Multiplier: 1.25*{ATK} x3
Fire Spell: Attacks all enemies 3 times, with each hit inflicting Continuous Damage for 2 turns. Attacking the target under Continuous Damage stuns the target for 1 turn with a 70% chance. (Reusable in 5 turns).
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Damage +20%
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Cooltime Turn -1
Multiplier: 1.7*{ATK} x3
Leader Skill: Increase the Attack Power of ally monsters with Fire attribute by 50%
MAGNUS RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with.
STRENGTHS/WEAKNESSES
Strengths:
•The Fire Magic Order Guardian, Magnus is a great CC unit in Summoners War!
•Her first skill strips and decreases enemies ATK.
•Her 2nd skill is AoE and Decrease ATK bar along with decrease DEF.
•Her 3rd skill is AoE, applies DoTs, and Stuns.
Weakness:
•His 2nd skill accuracy maxes at 40% making it not very reliable.
RANKING
GB10/GAH (0/10): He has elemental disadvantage and isn't recommended for Giants.
DB10/DAH (7/10): He is useful for Dragons since he can strip the immunity and deal with trash waves.
NB10/NAH (7/10): He has decent amount of multi hits to break through the Necro Boss' shield.
SB10/SBAH (8/10): He has elemental Advantage and is good for trash waves in Spiritual Realm.
SF10/SFAH (8/10): He has elemental Advantage and is good for trash waves in Steel Fortress.
PC10/PCAH (8/10): He is good for damage set up and CC in Punisher Crypt.
ToA (8/10): He is a strong unit with lots of CC making him very useful here.
Rift of Worlds (1/10): He is not recommended here.
Labyrinth (8/10): He has the same role here as she does in ToA.
Dimensional Hole (8/10): He is really good for the elemental restriction stages.
Arena (6/10): He can be used for niche comps as you climb up the ranks.
Guild Wars (7/10): He is strong in on both offense and defense here.
RTA (7/10): Damage dealers that offer more than just damage are excellent in RTA. He offers a good amount of utility and his leader skill really helps with damage output.