Dark String Master
MAX STATS (6* & Awakened)
HP: 11370 ATK: 615 DEF: 604 SPD: 107
10 High 20 Mid 5 High 15 Mid
Skillups Needed: 12 (Use Family Skillups)
Flower Blooming Song: Attacks the enemy to increase the chance of landing a Glancing Hit for 2 turns with a 50% chance.
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Multiplier: 390% of the ATK stat before reduction
Dissonance: Attacks all enemies 3 times to Stun them for 1 turn with a 30% chance with each attack. Decreases the Attack Bar by 25% each if the target is under inability effect. (Reusable in 4 turn(s))
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
Multiplier: 110% of the ATK stat before reduction
Cursed Music: Plays a song that increases the Attack Speed of all allies, excluding yourself, for 2 turns and increases the damage of all allies and enemies by 25% until the next turn starts. Your Attack Speed gets slowed down by half and you cannot attack together or counterattack while playing the song. (Reusable in 6 turns).
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Leader Skill: The Attack Speed of ally monsters is increased by 24% in Guild Content.
Focus on Spd, Hp, Def
2 - Sets | Energy, Guard, Focus
4 - Set | Swift
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Swift
HP% / DEF%
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.
HP% / DEF%
•The Dark String Master, Mirinae is an excellent support monster for your damage dealers and cleave teams.
•Her leader skill is super valuable for Guild Content since she increases speed.
•Her 2nd skill is AoE stun and ATK bar pushback, and this skill hits 3 times!
•Her 3rd skill increases ATK speed on all allies and increases damage output by 25%(This can stack with ATK Buff!)
•Mirine has low base speed which isn't good because she needs a LOT of speed to go early to buff up your team.
•Her first skill doesn't offer much and maxes at 75% chance.
•She does very little damage.
GB10 (9/10): She's good for speed teams for more turns and damage output.
DB10 (9/10): She has the same role in Dragon's B10 as in GB10.
NB10 (0/10): She has no multi hits to break through the boss' shield.
ToA (7/10): She can be used for some speed clear teams.
Rift of Worlds (2/10): She could be used in R5, but there are better monsters.
Labyrinth (6/10): She's useful here in some stages like the speed limit stage.
Dimensional Hole (2/10): She's not recommended here.
Arena (10/10): She will make your cleave teams do even more damage with her 3rd skill.
Guild Wars (10/10): With her leader skill, SPD buff, and stackable Attack buff, you team will do even more damage.
RTA (9/10): She can be used here for cleave teams.