Skillups Needed: 14 (Use Family Skillups)
Expose Weakness: Attacks an enemy and looks for its weakness. This attack decreases the enemy's Defense for 2 turns with a 50% chance.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Multiplier - 400% of ATK stat before reduction
Death Verdict: Attacks the enemy 2 times. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Multiplier - 300% x2 of ATK stat before reduction
Silent Reaper: Attacks and Silences the enemy for 2 turns. If the target dies, all other enemies will receive the Silence Effect. In addition, decreases the cooldown time of [Silent Reaper] by 1 turn per silenced enemy target. (Reusable in 6 turns).
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Multiplier - 750% of ATK stat before reduction
Leader Skill: none
Focus on Spd, Hp, Acc
2 - Sets | Revenge, Accuracy, Focus
4 - Set | Swift
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent
SPD / ATK%
CD% / CR%
*Only use CR on Slot 4 if you can't get enough CR substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
•The Light Assassin, Natalie is a power monster for speed Dungeon teams.
•Once maxed on her 2nd skill, it becomes very reliable and effective.
•Her debuffs are great to set up for big damage against boss'.
•Her skills make her extremely useful in many parts of the game from early to end.
•Her 1st Skill maxes at 75% chance to defense break.
•She needs a lot of skill ups and needs to be skilled up to get the most out of her.
GB12 (8/10): Natalie is an excellent monster for Speed Teams in Giants B12 since she can set up for big damage against the boss.
DB12 (7/10): She has a similar role in Dragons B12 as she does in GB12.
NB12 (0/10): She doesn't have enough multi hits to break through the boss' shield.
SF10 (8/10): She is great here for speed teams to nuke the boss down quickly in Steel Fortress B12.
PC10 (8/10): She serves the same purpose in Punisher Crypt B10 as she does in SF10.
ToA (0/10): She doesn't have enough CC to be used here.
Rift of Worlds (9/10): A She is excellent in all Rift Beast to set up for big damage and is great in R5 since she offers a lot of debuffs.
Labyrinth (2/10): She doesn't have a lot of CC and isn't as useful here.
Dimensional Hole (0/10): She isn't recommended here since she lacks Crowd Control.
Arena (2/10): In Arena she can be used in niche counters, however, you mainly want AoE cleave teams to farm Arena.
Guild Wars (8/10): Her silence is useful here against many comps to make them use their 1st skill. This helps to reduce the threat monster from nuking down your team.
RTA (8/10): She serves the same role in here as she does in Guild Content.