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Rift Raid (R5) Beginners Guide - Best Teams, Monsters & Runes


Rift Raid Level 5 (R5) presents a unique and engaging gameplay experience in Summoners War, where you collaborate with two other players to battle against a formidable Raid Boss as a team....unless you have the guts to take it on alone.


During R5, you'll have the opportunity to assemble a team of six monsters, strategically positioning them in either the front or backline. Frontline monsters bear the brunt of the Boss's attacks, absorbing the majority of the damage, while backline monsters are exposed to less direct harm.


Tackling R5 not only provides an exciting challenge but also grants access to some of the most desirable rewards in the game. By participating in R5, you can get Enchants, which play a crucial role in optimizing your rune builds. These valuable resources allow you to replace a substat on your runes, resulting in a significant boost to the overall power of your monsters.


Dedicating your efforts to farming R5 will bring substantial advancements in both the strength of your runes and the performance of your monsters, solidifying your position as a formidable player in the game.



Raid Boss Details


The boss presents a great challenge which means understanding all his attacks and skills is the difference between Victory or Failure.


Rift Raid R5 Boss skills and passives:


Breath of Doom

Attacks all enemies and decreases their Attack Power and Attack Speed for 2 turns. Puts them in an oblivious state for 2 turns after the attack. The harmful effect activation rate will increase as the level of the Raid increases.

Crush of Doom (Front Line Only Attack)

Targets the frontline of the enemy and unleashes an attack that ignores all beneficial effects. The damage increases substantially as the target’s Defense decreases. This attack will target the backline if there are no Monsters left in the frontline.

Rageful Roar

Becomes enraged whenever an enemy gets a turn and the skill will activate automatically when enraged 16 times. Attacks all enemies, removes all beneficial effects and recovers the HP in proportion to the number of removed beneficial effects. This attack will also stun all enemies and permanently increase the Boss’s attack power.

Total Annihilation

Attacks all party members whenever the boss loses 25% of the HP. All harmful effects will be removed and the boss’s stats will substantially increase when this skill is activated. Crush of Doom and Breath of Doom will gain an additional hit whenever Total Annihilation is activated.

Carnage

When the boss eliminates an entire team of Monsters, the boss’s attack speed will increase and will start attacking all of the nearby enemies.

Destroyer’s Revenge (Passive)

The damage of the next attack will increase in proportion to the number of the enemy’s turn. The damage will reset after the attack.

Ruler of Chaos (Passive)

The 3 heads of the boss will share the attack gauge at the start of the battle using its chaotic strength. Also, the boss will mitigate HP proportionate damage it receives by sharing a single HP among the 3 heads



Skills and Debuffs You Will Need to Bring

  1. Leader Skills (Def%, Res%, Crit Rate%)

  2. Cleanse

  3. Attack Break

  4. Heal Block

  5. Attack Speed Slow

  6. ATB Reduction

  7. Defense Break

  8. Damage Reduction Passive

  9. Glancing Hit

  10. Other Non-Important Skills and Debuffs: Attack Power Buff, ATB Boost, Branding



Team Variations


There are several variations you can use to build your 6 monster team.


4 Front / 2 Back (Safest)

-4 Tanks/Supports

-2 Damage dealers

This variations requires four monsters tanking the damage in the front and two damage dealers in the back. This is a good team if you are at the beginning for increases survival rates.


3 Front / 3 Back (Balanced)

-3 Tanks/Supports

-3 Damage dealers

A 3 monster front line team is a good balance as you'll have half of your team tanking while the other half is protected.


2 Front / 4 Back (Fastest)

-2 Tanks/Supports

-4 Damage dealers

This team comp is the most efficient as your only relying on 2 tanky monsters while all the others deal damage and provide good debuffs.



Stat Requirements


Frontline Monsters:

  • 2-Man Frontline:

    • HP: 25k

    • Def: 1.5k

  • 4-Man Frontline:

    • HP: 22k

    • Def: 1.3k

Backline Monsters:

  • HP: 20k

  • Def: 800

Cleansers and Healers:

  • SPD: 200+

  • Accuracy: 15%

  • Resistance: 70%

Frontline Tanks:

  • SPD: As low as possible

  • Accuracy: 15%

  • Resistance: 70%

Damage Dealers:

  • SPD: 150-200

  • Accuracy: 15%

  • Resistance: As much as you can without losing out on damage



Best R5 Monsters: Includes Runes & Builds

Early Game Monsters

If you are looking for free-to-play (F2P) R5 monsters, these will do the trick. Some will require RNG but most are farmable.



Darion (Light Vagabond)


Contribution:

  • Damage Reduction Passive

  • DEF Break

  • ATK Break

Rune Builds:

  • Energy / Focus / Guard

  • HP% or DEF% / HP% / DEF%


Xiong Fei (Fire Panda Warrior)


Contribution:

  • ATK Break

  • DEF Break

  • SPD Slow

  • Glancing

  • HP Recovery Disturb

  • Cleansing

  • Recovery

  • Debuff Scaling DMG

  • DEF Leader skill

Rune Builds:

  • Violent / Focus

  • SPD / CD% / DEF%



Contribution:

  • Smart heal that will only be used when your monsters are low on HP.

  • Her heal will also boost your teams attack bar

  • Defense break

  • Decreases ATK bar

Rune Builds:

  • Violent / Focus

  • SPD / HP% / DEF%



Contribution:

  • DEF break

  • Team up with 2 other allies

Rune Builds:

  • Rage / Blade or Fatal / Blade

  • SPD / CD% / ATK%



Contribution:

  • DEF break

  • Brand

  • Team up with 1 other ally

  • Damage scales off of Debuffs

Rune Builds:

  • Rage / Blade or Fatal / Blade

  • ATK% / CD% / ATK%



Contribution:

  • ATK break

  • Brand

  • Damage scales off of Debuffs

Rune Builds:

  • Rage / Blade or Fatal / Blade

  • ATK% / CD% / ATK%



Contribution:

  • ATK Buff

  • Immunity

  • Cleanse

  • Healing

Rune Builds:

  • Violent / Guard

  • SPD / HP% / DEF%


Chasun (Wind Sky Dancer)


Contribution:

  • ATK Buff

  • Healing

Rune Builds:

  • Violent / Guard

  • SPD / HP% / DEF%


Konamiya (Water Garuda)


Contribution:

  • ATK Buff

  • Fill ATK Ally Bar

  • Cleanse

  • Healing

Rune Builds:

  • Violent / Guard

  • SPD / HP% / DEF%


Delphoi (Wind Undine)


Contribution:

  • SPD Slow

  • Immunity

  • Cleanse

  • Healing

Rune Builds:

  • Violent / Guard

  • SPD / HP% / DEF%



Contribution:

  • Self-heals

  • Decrease enemies' Attack Speed and Attack Power

  • AoE Cleanse

  • Reduces Allies cooldowns by 1

  • ATK speed buff

Rune Builds:

  • Violent / Focus

  • SPD / HP% / DEF%



Contribution:

  • AoE heal

  • AoE ATK buff

  • Heal Block

  • ATK break

Rune Builds:

  • Violent / Focus

  • SPD / HP% / DEF%


Lisa (Fire Neostone Agent)


Contribution:

  • AoE Cleanse

  • Team Up

  • Glancing

Rune Builds:

  • Violent / Focus

  • SPD / HP% / DEF%


Hwa (Fire Rakshasa)


Contribution:

  • Crit Rate Leader Skill

  • SPD Slow

  • Built in Vio Procs

Rune Builds:

  • Rage / Blade or Fatal / Blade

  • SPD / CD% / ATK%


Xiao Lin (Water Kung Fu Girl)


Contribution:

  • SPD Slow

  • DEF Break

  • Damage scales off of Debuffs

Rune Builds:

  • Rage / Blade or Fatal / Blade

  • ATK% / CD% / ATK%



Melissa (Wind Chakram Dancer)


Contribution:

  • ATK Break

  • DEF Break

  • Damage scales off of Debuffs

  • Team up with Boomerang Warrior


Rune Builds:

  • Violent / Blade or Rage / Blade or Fatal / Blade

  • SPD / CD% / ATK%


Talia (Water Chakram Dancer)



Contribution:

  • Self Cleanse

  • Increase DMG when Boss is below 50%

  • Team up with Boomerang Warrior

Rune Builds:

  • Violent / Blade or Rage / Blade or Fatal / Blade

  • SPD / CD% / ATK%



Sabrina (Water Boomerang Warrior)



Contribution:

  • ATK Break

  • DEF Break

  • Heal Block

  • Passive: Reduces damage received while increases damage delivered

  • Team up with Chakram Dancer


Rune Builds:

  • Violent / Blade or Rage / Blade or Fatal / Blade

  • SPD / CD% / ATK%



R5 Team Builds

Below you will find some beginner team comps that will get you started.


If you are looking for the most efficient and hyper detailed guide that will make your runs faster and much more efficient, we recommend you check out the advance guide in our Max Efficiency Progression Guide.


In the advance guide we go in-depth with all the strategies for the best teams possible, breaking down individual stats, to give you super reliable early game teams all the way to end game speed teams.


Team #1 (Safe)

This team is a great starter team, its safe and doesn’t require strong runes.

  • Frontline: Darion, Xiong Fei (L)

  • Backline: Colleen, Konamiya, Hwa (L), Xiao Lin

Team #2 (Faster)

This team will be faster run times but will require better runes to be as reliable as the safe team example.

  • Frontline: Darion, Colleen, Konamiya

  • Backline: Hwa (L), Kro, Xiao Lin



Conclusion


Rift Raid Level 5 (R5) stands out as a highly efficient avenue for enhancing the strength of your runes and monsters, especially once you have accumulated a substantial inventory through dedicated GB10 and DB10 farming ventures.


Achieving Victory in R5 is based off a well-balanced team composition that incorporates multiple sources of vital debuffs, in addition to fulfilling the various requirements demonstrated in this article.


Once you have established a reliable team, the next step is to equip your monsters with appropriate runes and optimizing their stats. The Max Efficiency Progression Guide provides a comprehensive breakdown of the ideal rune builds for each R5 monster, serving as a valuable resource that details the precise techniques for enhancing their prowess.


By sticking to these guidelines, you can unlock the full potential of your team, propelling your progression and dominate the realm of Rift Raid Level 5.



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