Rakan summoners war banner.jpg

Fire Chimera

(Rakan)

Fire Chimera.png
Rakan SW.png

GRADE: 5-STAR

TYPE: HP

HOW TO GET: Mystical Scroll, Temple of Wishes, Fire  Scroll, Legendary Scroll

GOOD FOR: PvP in General

RAKAN Fire Chimera.jpg

MAX STATS (6* & Awakened)

HP: 11700 ATK: 725 DEF: 637 SPD: 110

AWAKENED BONUS

Increases SPD by 15

AWAKEN REQUIREMENTS 

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20 High     10 Mid     15 High     5 Mid

PROGRESSION GUIDE.jpg
 

VIDEO GUIDE

Get Live Chat Coaching from G3 Players!

 

RAKAN SKILLS

Skillups Needed: 9 (Use Devilmons)

Trample: Pins down the enemy and inflicts Continuous Damage for 1 turn.

  • Damage +5%

  • Damage +5%

  • Damage +10%

  • Damage +10%

Multiplier - 380% the ATK stat before reduction

Unleashed Fury: Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns).

  • Cooltime Turn -1

  • Cooltime Turn -1

Multiplier - none

 

Collapse: Inflicts damage that increases accordingly to your MAX HP, removes 1 beneficial effect and provokes the enemy for 1 turn. If this skill is on cooldown, you have a 30% chance to counterattack the attacker with the [Collapse] Skill when attacked. Deals 75% of the damage when counterattacking. (Reusable in 5 turns).

  • Damage +10%

  • Damage +10%

  • Cooltime Turn -1

Multiplier - 4.4*{ATK} + 0.4*{MAX HP}

Leader Skill: Increase the HP of ally monsters with Fire attribute by 50%

RAKAN RUNES

Early-Mid Game

Focus on HP, CR, CD, Acc

2 - Sets | Energy, Blade, Focus, Will

4 - Set | Swift, Vampire

 

End Game 

Focus on Spd, CR, CD, Hp, Def, Acc

2 - Sets | Will

4 - Set | Violent

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HP% 

SPD / HP%

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 

 

If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.

RUNE GUIDE.jpg
 

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•Rakan in Summoners War is scary tanky, damage dealing monster that is difficult to deal with.

•He can boost his own attack power and gives himself immunity for 3 turns!

•His 3rd skill inflicts big damage, strips and provokes. 

•He has built in revenge ruins that isn't considered a passive which means he can't be oblivioned. 

Weakness:

•He is stat heavy and require good runes to shine.

 

RANKING

GB12 (0/10): Rakan has attribute disadvantage in Giants B12 and isn't recommended here.

DB12 (1/10): Even though he has a strip, he'll make your runs too slow in Dragons B12.

NB12 (0/10): He lacks multi hits to break through the Necro B12 shield. 

ToA (1/10): You want AoE CC units to farm ToA. 

Rift of Worlds (6/10): He can be used as a front line tank in both the Wind Rift Beast and R5.

Labyrinth (3/10): Rakan can be used in some niche Labyrinth stages.

Dimensional Hole (5/10): He can be used as a damage dealer in the elemental restriction stage.

 

Arena (7/10): He is great on Defense and can be used on offense in the higher ranks to tank out some water damage dealers. 

Guild Wars (10/10): He really shines in Guild Content both on Offense and Defense. On Defense he is difficult to deal with and on Offense he is great for tanking damage while dishing it out. 

 

RTA (7/10): He is good pick here. However, as the battle progresses HP is reduced which makes him not as useful for long fights. 

 
ADDITIONAL RESOURCES
GB10 GUIDE.jpg
DB10 GUIDE.jpg
NB10 GUIDE.jpg
TOA GUIDE.jpg
R5 GUIDE.jpg