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Fire Chimera
(Rakan)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: HP
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: PvP in General
VIDEO GUIDE
RAKAN SKILLS
Skillups Needed: 9 (Use Devilmons)
Trample: Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
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Damage +5%
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Damage +5%
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Damage +10%
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Damage +10%
Multiplier - 380% the ATK stat before reduction
Unleashed Fury: Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns).
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Cooltime Turn -1
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Cooltime Turn -1
Multiplier - none
Collapse: Attacks the enemy to remove 1 beneficial effect and provokes the enemy for 2 turns. Provokes all other enemies for 1 turn if you attack on your turn. Counterattacks the target with the [Collapse] Skill with a 30% chance if you receive an attack while this skill is on cooldown. The damage dealt is proportionate to your MAX HP and deals 75% of the damage when counterattacking. (Reusable in 5 turns).
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Damage +10%
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Damage +10%
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Cooltime Turn -1
Multiplier - 4.4*{ATK} + 0.4*{MAX HP}
Leader Skill: Increase the HP of ally monsters with Fire attribute by 50%
RAKAN RUNES
Early-Mid Game
Focus on HP, CR, CD, Acc
2 - Sets | Energy, Blade, Focus, Will
4 - Set | Swift, Vampire
End Game
Focus on Spd, CR, CD, Hp, Acc
2 - Sets | Will
4 - Set | Violent
HP%
SPD / HP%
HP%
*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•Rakan in Summoners War is scary tanky, damage dealing monster that is difficult to deal with.
•He can boost his own attack power and gives himself immunity for 3 turns!
•His 3rd skill inflicts big damage, strips and provokes.
•He has built in revenge ruins that isn't considered a passive which means he can't be oblivioned.
Weakness:
•He is stat heavy and require good runes to shine.
RANKING
GB12 (0/10): Rakan has attribute disadvantage in Giants B12 and isn't recommended here.
DB12 (1/10): Even though he has a strip, he'll make your runs too slow in Dragons B12.
NB12 (0/10): He lacks multi hits to break through the Necro B12 shield.
ToA (1/10): You want AoE CC units to farm ToA.
Rift of Worlds (6/10): He can be used as a front line tank in both the Wind Rift Beast and R5.
Labyrinth (3/10): Rakan can be used in some niche Labyrinth stages.
Dimensional Hole (5/10): He can be used as a damage dealer in the elemental restriction stage.
Arena (7/10): He is great on Defense and can be used on offense in the higher ranks to tank out some water damage dealers.
Guild Wars (10/10): He really shines in Guild Content both on Offense and Defense. On Defense he is difficult to deal with and on Offense he is great for tanking damage while dishing it out.
RTA (7/10): He is good pick here. However, as the battle progresses HP is reduced which makes him not as useful for long fights.