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Fire Shadowcaster
(Ren)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: ATTACK
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: PvP in General
VIDEO GUIDE
REN SKILLS
Skillups Needed: 12 (Use Devilmons)
Dizzying Gesture: Attacks the enemy to stun for 1 turn with a 30% chance each.
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Damage +5%
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Harmful Effect Rate +5%
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Harmful Effect Rate +5%
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Damage +10%
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Damage +10%
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Harmful Effect Rate +5%
Multiplier: 3.8*{ATK}
Shadow of the Right Arm: Attacks the enemy to decrease Defense for 2 turns with an 80% chance, and you go under the Threat state while the enemy attacks with a single-target skill 1 time. Afterwards, the shadow, which is dismissed when attacked by an enemy, protects you for 1 turn. While under protection, nullifies an enemy's attack 1 time, cannot attack together, and attacks additionally before attacking if you use a skill on the next turn. (Reusable in 4 turns).
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Damage +10%
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Damage +10%
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Harmful Effect Rate +20%
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Cooltime Turn -1
Multiplier: 5.8*{ATK}
Destructive Shadow: Attacks all enemies to silence them for 2 turns and absorbs their Attack Bar by 50% each. Afterwards, you go under the Threat state while the enemy attacks with a single-target skill 1 time and the shadow, which is dismissed when attacked by an enemy, protects you for 1 turn. While under protection, nullifies an enemy's attack 1 time, cannot attack together, and attacks additionally before attacking if you use a skill on the next turn. (Reusable in 5 turns).
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Damage +10%
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Cooltime Turn -1
Multiplier: 4.4*{ATK}
Leader Skill: Increase the Critical Rate of ally monsters with Fire attribute by 38%.
REN RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
REN BUILDS / STRATEGY
Ren Build Tips
His build is pretty standard for a damage dealer with lots of SPD, ATK, CR, CD and some ACC for all his debuffs.
As you progress into the late game you'll need to add more speed over time.
Recommended Artifacts:
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DMG Dealt on Wind+
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DMG Received from Water-
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[Skill 1] Accuracy +
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[Skill 2] Accuracy +
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[Skill 3] Accuracy +
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ATK Increasing Effect +
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SPD Increasing Effect +
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CRIT DMG Received -
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Add'l DMG Proportional to ATK
STRENGTHS/WEAKNESSES
Strengths:
•Ren in Summoners War has AMAZING Base speed.
•His 1st skill stuns which is great on revenge to dish out additional RNG CC.
•His 2nd skill protects himself.
•His 3rd skill is really useful to keep the enemy defense at bay by silencing them all.
Weakness:
•He's not really that useful in PvE.
•His Ai is really derpy.
RANKING
GB12 (0/10): He has elemental disadvantage in Giants B12.
DB12 (2/10): He can be used in Dragons B12 if you are low on damage dealers, but there are better options.
NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12.
SF10 (8/10): He has elemental advantage and can be used to deal good damage in Steel Fortress B10.
PC10 (5/10): He can be used here, but there are better options.
ToA (6/10): His 3rd skill can be used to CC the enemies along with his 1st skill stun.
Rift of Worlds (4/10): He does offer debuffs but isn't recommended for R5. He can be used with Fire Rift to deal with the little bombs.
Labyrinth (7/10): He has a similiar role here as he does in ToA.
Dimensional Hole (1/10): He is not recommended here.
Arena (6/10): Generally you want AoE Cleave teams to farm Arena, but he can be used in Niche comps as you climb the ranks.
Guild Wars (9/10): He is good on offense with a stripper to silence your enemies as you nuke down the threat monster.
RTA (9/10): He really shines here as he has AoE Silence, DEF break for set up, Stun, and can do good damage.