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Taor summoners war banner.jpg

Water Chimera

(Taor)

Water Chimera.png
Taor SW.png

GRADE: 5-STAR

TYPE: ATTACK

HOW TO GET: Mystical Scroll, Temple of Wishes, Water  Scroll, Legendary Scroll

GOOD FOR: GB12, DB12, Fire Rift Beast, Faimon Farmer, Early PvP

TAOR Water Chimera.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 9885 ATK: 911 DEF: 571 SPD: 95

AWAKENED BONUS

Increases CRI Rate by 15%

AWAKEN REQUIREMENTS 

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20 High     10 Mid     15 High     5 Mid

VIDEO

VIDEO GUIDE

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skills

TAOR SKILLS

Skillups Needed: 10 (Use Devilmons)

Trample: Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.

  • Damage +5%

  • Damage +5%

  • Damage +10%

  • Damage +10%

Multiplier - 380% the ATK stat before reduction

Squall: The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).

  • Damage +10%

  • Damage +10%

  • Cooltime Turn -1

Multiplier - {ATK}*({SPD} + 70)/30

 

Crush: Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reducing the Attack Bar of all enemies by 100%. (Reusable in 5 turns).

  • Damage +10%

  • Damage +10%

  • Cooltime Turn -1

Multiplier - 780% the ATK stat before reduction

Leader Skill: Increase the HP of ally monsters with Water attribute by 50%

TAOR RUNES

Early-Mid Game

Focus on Atk, CR, CD, Acc

2 - Sets | Blade, Focus, Shield

4 - Set | Fatal, Rage

 

End Game 

Focus on Spd, Atk, CR, CD, Hp, Def, Acc

2 - Sets | Will

4 - Set | Violent

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ATK% 

SPD / ATK%

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•Taor in Summoners War is a strong water damage dealer with good CC.

•His 3rd skill freezes, attack speed slow, and reduce attack bar by 100%!

•He increases his own attack speed if he crits on skill 2.

•He is a very strong Faimon Hell farmer. 

Weakness:

•He is stat heavy and require good runes to shine.

notes

RANKING

GB12 (8/10): Taor is great for reducing attack bar and speed slow in Giants B12.

DB12 (8/10): He serves a similiar role in Dragons B12 as he does in GB12.

NB12 (0/10): He lacks multi hits to break through the Necro B12 shield. 

ToA (3/10): He doesn't have enough CC to farm ToA. 

Rift of Worlds (6/10): His AoE 3rd skill is good in the Fire Rift Beast to destroy the bombs.

Labyrinth (3/10): Taor can be used in some niche Labyrinth stages.

Dimensional Hole (5/10): He can be used as a damage dealer in the elemental restriction stage.

 

Arena (4/10): He can be used to farm the lower stages of arena. 

Guild Wars (6/10): He can be used as a water damage dealer in the early-mid game. 

 

RTA (2/10): He doesn't offer enough utilitizes and there are a lot of Wind threats that Taor can't deal with.

Ranking
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