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Wind Lollipop Warrior (Thomas)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING

GRADE: 5-STAR
TYPE: ATTACK
HOW TO GET: Ancient Magic Shop
GOOD FOR: PvP in General
ALSO REFERED TO AS: Gingerbrave


VIDEO GUIDE
THOMAS SKILLS
Skillups Needed: 9 (Use Devilmons)
Candy Crush: Attacks the enemy to stun for 1 turn with a 50% chance.
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Damage +5%
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Effect Rate +5%
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Damage +10%
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Damage +10%
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Effect Rate +10%
Multiplier - 3.8*{ATK}
Candy Break: Attacks the enemy to remove one beneficial effect and increasing the cooldown by 1 turn. (Reusable in 3 turns).
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Damage +5%
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Damage +10%
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Damage +15%
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Cooltime Turn -1
Multiplier - 6.2*{ATK}
Sugar Booster (Passive): Your Attack Speed increases as your HP condition is better, and your Attack Power increases as your HP condition is worse. [Automatic Effect]
Multiplier -
Leader Skill: Increase the Critical Rate of ally monsters by 24%
THOMAS RUNES
*Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.
STRENGTHS/WEAKNESSES
Strengths:.
•He's a good bruiser that buffs himself depending on the how the battle is going.
•His 1st skill stun and strip makes him an annoying monster to deal with in RTA.
•He can be built as a DPS or toxic support unit.
•He has a good base speed.
•His free powered up runes is amazing for beginners.
Weakness:
•He doesn't offer a ton of utility in RTA.
•He isn't very useful for early game players.
RANKING
GB12 (2/10): Thomas is not recommended for Giants B12.
DB12 (2/10): He doesn't have a real role in Dragons B12 other than stripping immunity.
NB12 (0/10): He lacks enough multi hits to break through the boss's shield in Necro B12.
SF10 (1/10): He is not useful in Steel Fortress B10.
PC10 (1/10): Same reasoning as SF10.
ToA (1/10): He lacks CC to be useful in an auto ToA team.
Rift of Worlds (0/10): He has no use here at all.
Labyrinth (1/10): He isn't that useful here.
Dimensional Hole (2/10): He isn't recommended here.
Arena (2/10): He's a single target damage dealer and isn't useful to farm arena.
Guild Wars (7/10): He is useful on Defense if he can tank the damage to add some RNG.
RTA (7/10): He's fairly decent for beginners as a Bruiser CC unit.