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eirgar summoners war banner.jpg

Dark Vampire Lord


Dark Vampire Lord.png
Eirgar SW


TYPE: Attack

HOW TO GET: Ancient Magic Shop

GOOD FOR: GB12, DB12, NB12, SF10, PC10, Wind Rift Beast, Dimensional Hole

EIRGAR Dark Vampire Lord

MAX STATS (6* & Awakened)

HP: 10050 ATK: 834 DEF: 637 SPD: 99


Strengthen Skill [Weaken]


high dark essence.png

20 High    10 Mid     15 High     5 Mid 



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Skillups Needed: 11 (Use Farmable Vampires)

Vampire Bat: Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Damage +5%

  • Lv.5 Damage +15%

Multiplier - 200% x2 of the ATK stat before reduction

Weaken: Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)

  • Lv.2 Harmful Effect Rate +5%

  • Lv.3 Damage +10%

  • Lv.4 Harmful Effect Rate+10%

  • Lv.5 Harmful Effect Rate+10%

  • Lv.6 Cooltime Turn -1

Multiplier -620% of the ATK stat before reduction

Weaken(Strengthened): Attacks the enemy 3 times. Each attack weakens the enemy's Attack Power, decreases the enemy's Attack Speed and blocks beneficial effects for 2 turns with a 75% chance each. (Reusable in 4 turns)

  • Lv.2 Harmful Effect Rate +5%

  • Lv.3 Damage +10%

  • Lv.4 Harmful Effect Rate+10%

  • Lv.5 Harmful Effect Rate+10%

  • Lv.6 Cooltime Turn -1

Multiplier -230% x3 of the ATK stat before reduction

Blood Contract: Makes the blood contract with all allies to grant the Vampire effect that heals their HP by 20% of the inflicted damage for 3 turns and increases their attack power for 3 turns. You instantly gain another turn after using this skill. (Reusable in 6 turns) 

  • Lv.2 Cooltime Turn -1

  • Lv.3 Cooltime Turn -1

Multiplier -none

Leader Skill: Increases the Attack Power of ally monsters in the Dungeons by 33%.



Early-Mid Game

Focus on Spd, Hp, CR, CD

2 - Sets | Focus, Revenge

4 - Set | Fatal, Rage


End Game 

Focus on Spd, Atk, CR, CD, Hp, Acc

2 - Sets | Will​​

4 - Set | Violent




CD% / CR%

Only use CR on slot 4 if you can't get enough CR substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 


If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.


General Build

Eirgar is great since he's a damage dealer, buffer, and healer at the same time. In the early game you want to focus on his survivability. Make sure you give him enough HP so he can survive the runs. 


As you get later in to the game, you can start adding more damage onto him. Ideally he'll do a lot of damage while supporting your team. Violent will get you more opportunities to use skill 3 for your runs.  

Learn About Runes, Drop Locations, and More!



•The Dark Vampire Lord, Eirgar in Summoners War is a great monsters for the dungeons because he's a healer and damage dealer. 

•His skills offer him and your team built-in vampire runes. 

•He's a good counter to the wind rift beast.

•He is great for Dimensional Hole in the all dark limit selection.


•Eirgar isn't good for PvP.

•He's too easily countered. 

•He has low base speed.

*If you want to learn what monsters to use with Eirgar in Summoners War, here is the best NB10 guide that will walk you through your first teams for this dungeon.



GB12 (8/10): Eirgar's skills are very useful here for speed and survivability. 

DB12 (8/10): He has a similar role in Dragon's B12 as in GB12.

NB12 (8/10): His 2 multi hits are good for breaking through the boss's shield while healing and buffing your team.

SF10 (10/10): Eirgar is one of the best monsters for Steel Fortress B10. He offers block beneficial, ATK buff, ATK Debuff, SPD slow, and sustain for your team while also being able to deal damage! 

PC10 (8/10): He has a similar role in Punisher Crypt B10 as in SF10.

ToA (4/10): He can be used here to speed up your runs and increase your survival rate.

Rift of Worlds (9/10): He shines in the Wind Rift Beast since he gives your team "vampire runes"

Labyrinth (7/10): He is good in some stages in Lab. 

Dimensional Hole (7/10): He's good for the element restriction stage.


Arena (0/10): He is not recommended here.


Guild Wars (3/10): He can be used in some early team comps, but there are better buffers out there like Fran


RTA (2/10): Eirgar can be used in the early game but will quickly be replaced with better monsters. 

GB10 GUIDE.jpg
DB10 GUIDE.jpg
NB10 GUIDE.jpg
R5 GUIDE.jpg
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