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Demon Slayer Collab
(Wind Inosuke Hashibira )
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING

GRADE: 4-STAR
TYPE: Attack
HOW TO GET: Mystical Scroll, Temple of Wishes, Wind Scroll, Legendary Scroll
GOOD FOR: PvP in general
SUMMONERS WAR ADVANCE GUIDES


VIDEO GUIDE
INOSUKE HASHIBIRA SKILLS
Skillups Needed: 13 (Use Wind Inosuke)
Comin' Through: Attacks the enemy to stun for 1 turn with a 30% chance.
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Damage +5%
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Damage +5%
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Effect Rate +5%
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Damage +5%
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Damage +15%
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Effect Rate +15%
Multiplier: 3.8*{ATK}
Devour: Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance. The damage increases according to your current HP. (Reusable in 4 turns).
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Damage +5%
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Damage +10%
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Damage +10%
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Effect Rate +20%
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Cooltime Turn -1
Multiplier: {ATK}*(1.6*{Current HP %} + 3.4)
Palisade Bite: Increases your Attack Power for 2 turns and attacks the enemy 5 times. The target defeated by this attack cannot be revived during the battle. (Reusable in 5 turns).
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Damage +15%
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Cooltime Turn -1
Multiplier: 1.5*{ATK} x5
Leader Skill: Increase the Critical Rate of ally monsters in the Arena by 28%
INOSUKE HASHIBIRA RUNES / BUILDS
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game.
STRENGTHS/WEAKNESSES
Strengths:
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The Wind Inosuke is a solid 4* anti reviver in Summoners War!
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His 1st skill stuns
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His 2nd skill is AoE and disturbs HP recovery.
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His 3rd skill attacks 5 times and stops revives.
Weakness:
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He's only useful in PvP.
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He is niche against revive monsters like Nana.
RANKING
GB10/GAH (0/10): He is not recommended in Giants.
DB10/DAH (0/10): He s not recommended in Dragons.
NB10/NAH (0/10): He lacks enough multi hits to break through the Boss's shield.
SB10/SBAH (0/10): He is not recommended in Spiritual Realm.
SF10/SFAH (0/10): He is not recommended in Steel Fortress.
PC10/PCAH (0/10): He s not recommended in Punisher Crypt.
ToA, Labyrith (0/10): He doesn't have enough CC to be useful here.
Rift of Worlds (2/10): He isn't that useful here.
Dimensional Hole (2/10): He isn't great here.
Arena (5/10): He is OK here but there are better monsters.
Guild Wars (7/10): He is great on offense against revive heavy teams.
RTA (7/10): He is pretty useful here as revive monsters are definitely meta.
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