Water Lightning Emperor
Skillups Needed: 8 (Use Devilmons)
Lightning Strike: Attacks the enemy and steals one beneficial effect with a 50% chance.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +15%
Lv.9 Harmful Effect Rate +15%
Multiplier : 370% of ATK stat before reduction
Gain Knowledge (Passive): Gains Knowledge by the number of granted beneficial effects when you or an enemy is granted with a beneficial effect. You can have up to 5 Knowledge. [Automatic Effect]
Multiplier : none
Forbidden Galdr: Decreases the current HP of the enemy target (bosses excluded) by 10% for every Knowledge you have. If you have 5 Knowledge, decreases the target's MAX HP by 50% instead. After that, heals all allies by the decreased HP. This skill can be used when you have at least 1 Knowledge, and all Knowledge will be consumed once you use the skill.
Multiplier : 10 (Fixed)
Leader Skill: Increase the HP of ally monsters in Guild Content by 44%
Focus on Hp, Def, Res
2 - Sets | Shield, Will
4 - Set | Swift
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent
SPD / HP%
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.
•Bolverk in Summoners War is an amazing sustain monster that can deal 50% of total HP damage to any monster.
•His passive allows him to gain knowledge very quickly against buff heavy teams and can potentially heal up your entire team depending on the monster you are facing.
•His 1st skill steals buffs and is 100% accuracy after skill ups.
•Oblivion from Tesarion can slow him down to prevent him from gaining knowledge.
•He is too unreliable to use on Defense.
GB12 (0/10): His passive doesn't work against the boss in Giants B12.
DB12 (0/10): His passive doesn't work against the boss in Dragons B12.
NB12 (0/10): He has no multi hits to break through the Necro B12 shield.
SF10 (0/10): His passive doesn't work against the boss in Steel Fortress B10.
PC10 (0/10): His passive doesn't work against the boss in Punisher Crypt B10.
ToA (3/10): He is useful in niche stages to quickly drop the enemy's HP by 50% like against Artamiels. Keep in mind his passive won't work on the 10th floor bosses.
Rift of Worlds (0/10): He offers no use here.
Labyrinth (3/10): He serves a similar role here as in ToA.
Dimensional Hole (0/10): He's not really recommended here.
Arena (4/10): He's useful as you climb the higher ranks against buff heavy comps.
RTA (8/10): He has a similar role here as he does in GW.