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Dusky summoners war banner.jpg

Dark Jack-o'-Lantern

(Dusky)

Dark Jack-o'-lantern.png
Dusky SW.png

GRADE: 4-STAR

TYPE: ATTACK

HOW TO GET: Scroll of Light & Darkness, Temple of Wishes

GOOD FOR: PC10,  PvP in general

DUSKY Dark Jacko-o'-Lantern.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 9060 ATK: 801 DEF: 571 SPD: 101

AWAKENED BONUS

Leader Skill

AWAKEN REQUIREMENTS 

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10 High    20 Mid     5 High     15 Mid 

VIDEO

VIDEO GUIDE

Stuck in Early Game? Want to make Insane Progress?

skills

DUSKY SKILLS

Skillups Needed: 10 (Use Family Skillups)

Trickster: Attacks an enemy 3 times. Each attack has a 30% chance to decrease the enemy's Attack Speed for 2 turns. This attack will deal more damage according to your Attack Speed.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Harmful Effect Rate +10%

  • Lv.5 Damage +10%

  • Lv.6 Harmful Effect Rate +10%

  • Lv.7 Damage +15%

Multiplier - ((SPD + 180) / 2.3)% of the ATK stat per hit for 3 hits before reduction

 

Song of the Night Wind: Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)

  • Lv.2 Cooltime Turn -1

Multiplier - None

 

The Night's Comfort (Passive): If your turn ends without attacking any enemies, a shield that is proportionate to your level and lasts for 3 turns is generated on all allies. While having the shield, all damage you deal is increased by 50%. [Automatic Effect]

  • Lv.2 Shield +10%

  • Lv.3 Shield +10%

Multiplier - None

Leader Skill: Increase the Resistance of ally monsters in the Dungeons by 40%

DUSKY RUNES

Early-Mid Game (SUPPORT)

Focus on Spd, Hp, Def, Acc

2 - Sets | Guard, Shield

4 - Set | Swift

 

End Game (BRUISER) 

Focus on Spd, Atk, Cr, Cd, Hp, Def, Acc, Res

2 - Sets | Will

4 - Set | Violent

RUNE GUIDE.jpg
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HP% / ATK%

SPD

CD% / CR% / HP%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•The Dark Jack-o'-Lantern, Dusky is a good damage dealer who also is a support monster.

•His passive gives your team additional protection while also buffing your own damage.

•His speed scaling makes it easier to deal good damage as well as being fast.  

•His 2nd skill is a good team buff. 

 

Weakness:

•Dusky is a very squishy monster.

•He needs really good runes to deal decent damage while being able to survive.

notes

RANKING

GB12 (5/10): Dusky can be used in early Giants B12 teams to improve survival rates. 

DB12 (3/10): He can be used in Dragons B12, however, you runs will be too slow. 

NB12 (2/10): He isn't recommended in Necro B12 since speed doesn't affect turn cycle with the boss.

ToA (1/10): He doesn't have enough Crowd Control to be useful here.

Rift of Worlds (0/10): He does not offer enough to be useful here.

Labyrinth (3/10): He can be used in some niche stages here.

Dimensional Hole (2/10): He isn't very useful here. 

 

Arena (2/10): He isn't useful for farming arena since you generally want AoE cleave teams.

Guild Wars (8/10): Dusky is good as a counter to cleave team defense such as Mo Long who deal big damage. 

 

RTA (5/10): He has a similar use here as he does in GW. You need him fast so he can put up his shield against cleave comps. 

Ranking
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