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Water Asura
(Mayasura)

Mayasura Water Asura Summoners War Icon.png

GRADE: 4-STAR
TYPE: ATTACK
HOW TO GET: Found in Mystical Scroll, Temple of Wishes, Water Scroll, and Legendary Scroll
GOOD FOR: NB10, PvP in General

Mayasura Water Asura Summoners War.jpg

MAX STATS (6* & Awakened)
HP: 10215 ATK: 747 DEF: 549 SPD: 101
AWAKENED BONUS
Increases Resistance by 25%
AWAKEN REQUIREMENTS 

10 High     20 Mid     5 High     15 Mid

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VIDEO

VIDEO GUIDE

Save 100's of Hours and Make 10x Faster Progress!

skills

MAYASURA SKILLS

Skillups Needed: 10 (Use Family Skillups)

Brutal Fists: Attacks the enemy 3 times and leaves a Branding effect with a 15% chance each. In addition, you attack the enemy one more time if your Attack Power is higher than the enemy target.

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +10%

  • Effect Rate +15%

Multiplier - 1.25*{ATK} x4

Stormfist: Attacks the enemy 3 times and increases your Attack Bar by 15% each if the attack lands as a Critical Hit. The number of attacks increases up to 6 times according to your Attack Power. (Reusable in 4 turns).

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +10%

  • Cooltime Turn -1

Multiplier - 0.7*{ATK} x3

Constant Training (Passive): Gradually increases your Attack Power whenever you attack the enemy. [Automatic Effect]

Multiplier - none

 

Leader Skill: none

Learn About Runes, Drop Locations, and More!

runes

MAYASURA RUNES

Early-Mid Game

Focus on Atk, Cr, Cd, Acc

2 - Sets | Blade, Focus​​

4 - Set | Fatal, Rage

End Game

Focus on Spd, Atk, Cr, Cd, Hp, Def, Acc

2 - Sets | Will​​

4 - Set | Violent

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Spd / ATK%

ATK%

CD% / CR%

*Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

STRENGTHS/WEAKNESSES

Strengths:
•Mayasura is a self powering, strong multi hitter in Summoners War!
•He is an excellent Laika Counter. 

•He brands on his 1st skill.
•His 2nd skill increases his own ATK power and can hit up to 6 times.
•His passive boosts his ATK Power. *His turn only. 

Weakness:
•His 1st skill only has 30% when maxed skill so it's not very reliable. 
•He doesn't offer much other than just damage. 
 

notes

RANKING

GB10 (4/10): He can be used in Giants but there are better damage dealers for this content.

DB10 (4/10): He again is ok in Dragons but not recommended.

NB10 (10/10): All of his skills are multi-hits which is helpful for breaking through the Necro shield.

SB10 (4/10): He has elemental disadvantage and isn't recommended in Spiritual Realm.

SF10 (4/10): He has elemental disadvantage and isn't recommended in Steel Fortress.

PC10 (4/10): He again ok in Punisher Crypt but not recommended.

ToA (0/10): He doesn't have enough CC to be useful here.

Rift of Worlds (7/10): He is pretty good here as a damage dealer and his brand is always welcome in R5.

Labyrinth (1/10): He is not recommended here.

Dimensional Hole (1/10): He is not recommended here.

 

Arena (3/10): You generally want AoE cleave teams to farm Arena. 

Guild Wars (7/10): He is excellent against Laika defenses.

RTA (6/10): He's ok here, you really want DPS units that offer more than just damage. 

Ranking
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