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Fire Dokkaebi Lord
(Moogwang)

Fire Dokkaebi Lord icon.jpg
Moogwang icon.jpg

GRADE: 5-STAR
TYPE: HP
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: SF10, ToA, Lab, PvP in General
SUMMONERS WAR ADVANCE GUIDES

Moogwang Summoners War.jpg

MAX STATS (6* & Awakened)
HP: 12675 ATK: 637 DEF: 659 SPD: 96
AWAKENED BONUS
Increases Accuracy by 25%
AWAKEN REQUIREMENTS 

PROGRESSION GUIDE.jpg

  20 High    10 Mid    15 High    5 Mid   

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VIDEO

VIDEO GUIDE

Never Feel Stuck! Check Out Our Step-by-Step Progression Guide!

skills

MOOGWANG SKILLS

Skillups Needed: 11 (Use Devilmons)

Violent Swing: Attacks the enemy to inflict damage that increases according to your MAX HP and stun for 1 turn with a 30% chance.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Damage +5%

  • Lv.5 Harmful Effect Rate +5%

  • Lv.6 Damage +10%

  • Lv.7 Harmful Effect Rate +15%

Multiplier: 1.7*{ATK} + 0.19*{MAX HP}

 

Summon Heavenly Kings Gate: Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 10% and additionally recovers your HP in proportion to the number of stolen beneficial effects. (Reusable in 4 turns).

  • Effect Rate +5%

  • Damage +10%

  • Damage +15%

  • Effect Rate +15%

  • Cooltime Turn -1

Multiplier: 0.8*{ATK} + 0.1*{MAX HP}

 

Fire Bead (Passive): Inflicts Continuous Damage for 2 turns whenever you attack the enemy. In addition, destroys the enemy's MAX HP by the inflicted damage from Continuous Damage during the battle. [Automatic Effect]

Multiplier: NONE

Leader Skill: Increase the HP of all Fire Attributes by 50%.

runes

MOOGWANG RUNES / BUILDS

Early-Mid Game

Focus on HP, Acc

2 - Sets | Energy

4 - Set | Despair

 

End Game 

Focus on Spd, CR, CD, Hp, Acc, Res

2 - Sets | Will​​

4 - Set | Violent

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SPD / HP%

HP%

CD% / CR%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game. 
 

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

  • The Fire Dokkaebi Lord, Moogwang is a great DoT and CC unit in Summoners War!

  • His first skill stuns.

  • His 2nd skill is AoE, strips, and heals your allies.

  • His passive allows him to inflict DoTs with every turn and destroys the enemies HP.

  • He has a big HP Leader skill.. 

 

Weakness:

  • He has really low base speed

  • Her isn't super useful in PvE

notes

RANKING

GB10/GAH (1/10): He is not recommended in Giants.

DB10/DAH (1/10): He is not recommended in Dragons.

NB10/NAH (0/10): He lacks multi hits to break through the Boss's shield.

SB10 (3/10): He is not recommended in Spiritual Realm.

SF10 (9/10): DoT's teams are very useful here.

PC10 (2/10): He is not recommended in Punisher Crypt.

ToA (8/10): He's a solid unit in Tower of Ascension since DoTs teams are really effective here. 

Rift of Worlds (0/10): He has no real use here.

Labyrinth (7/10): He has the same role here as she does in ToA.

Dimensional Hole (4/10): He can be used in niche situations.

 

Arena (7/10): He is good for stall defenses.

Guild Wars (8/10): He is strong unit here on both offense and defense. He offers a lot of utility and sustain power.

RTA (8/10): He's a pretty strong unit here. You shouldn't choose him right away and wait to use him as a turn 2 counter monster. 

Ranking

FAMILY MONSTERS

WATER

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FIRE

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WIND

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LIGHT

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DARK

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