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Orochi summoners war banner.jpg

Wind Ninja

(Orochi)

Wind Ninja.png
Orochi SW.png

GRADE: 4-STAR

TYPE: HP

HOW TO GET: Mystical Scroll, Temple of Wishes, Wind Scroll, Legendary Scroll

GOOD FOR: GB12, PvP in general

OROCHI Wind Ninja.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 11535 ATK: 769 DEF: 439 SPD: 107

AWAKENED BONUS

Leader Skill

AWAKEN REQUIREMENTS

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10 High    20 Mid     5 High     15 Mid 

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VIDEO GUIDE

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skills

OROCHI SKILLS

Skillups Needed: 11 (Use Family Skillups)

Ninja Stars: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn. This attack will deal more damage according to your Attack Speed.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Damage 10%

  • Lv.5 Damage 10%

Multiplier - {ATK}*({SPD} + 145)/65

 

Slicing Winds: Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy's Attack Bar by 50%. The damage of this skill increases according to the Attack Speed. (Reusable in 3 turns).

  • Lv.2 Damage +5%

  • Lv.3 Damage 10%

  • Lv.4 Damage 10%

  • Lv.5 Cooltime Turn -1

Multiplier - {ATK}*({SPD} + 150)/50

 

Storm and Gale: Rapidly throws 6 ninja stars consecutively, inflicting Continuous Damage for 1 turn if you get a Critical Hit. This attack will deal more damage according to your Attack Speed. (Reusable in 5 turns).

  • Lv.2 Damage 10%

  • Lv.3 Damage 10%

  • Lv.4 Cooltime Turn -1

Multiplier - {ATK}*({SPD} + 320)/300 x6

Leader Skill: Increase the Attack Speed of ally monsters with Wind attribute by 30%.

OROCHI RUNES

Early-Mid Game

Focus on Spd, Atk, CR, CD

2 - Sets | Blade, Revenge

4 - Set | Fatal, Rage

End Game 

Focus on Spd, Atk, CR, CD, Hp, Def, Acc

2 - Sets | Will​​

4 - Set | Violent

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ATK% 

SPD

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•Orochi in Summoners War is a great damage dealer for GB12. 

•He's good with DoTs team since 2 of skills apply DoTs.

•His 3rd skill has 6 opportunities to land DoTs.

•He has a super useful Speed leader skill for Guild Content. 

 

Weakness:

•Even though he's an HP monster you build him as a damage dealer.

•Will runes or immunity monsters like Fran and Chloe are good ways to block his debuffs. 

notes

RANKING

GB12 (9/10): Orochi is good in many comps both speed or DoTs teams for Giants B12. 

DB12 (1/10): He has elemental disadvantage and isn't recommended for Dragons B12. 

 

NB12 (3/10): He doesn't have enough multi hits  to break through the Necro B12's shield.

ToA (0/10): He lacks CC to be useful here.

Rift of Worlds (5/10): He can be used in the Water Rift beast if you are lacking Wind damage dealers. Keep in mind his DoTs won't work on the boss.

Labyrinth (3/10): He can be used in some DoTs teams. 

Dimensional Hole (3/10): He can be used as a damage dealer in the elemental restriction stage.

Arena (2/10): You mainly want AoE cleave teams to farm Arena. 

Guild Wars (8/10): His speed lead and ATK bar strip is great to counter water heavy comps. 

RTA (4/10): He can be used in the early game but will be replaced as you get better monsters. 

Ranking
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