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Susano summoners war banner.jpg

Water Ninja

(Susano)

Water Ninja.png
Susano SW.png

GRADE: 4-STAR

TYPE: Attack

HOW TO GET: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll, Monster Fusion

GOOD FOR: PvP in General, Fusion material for Sigmarus

SUSANO Water Ninja.jpg

MAX STATS (6* & Awakened)

HP: 8070 ATK: 911 DEF: 527 SPD: 107

AWAKENED BONUS

Leader Skill

AWAKEN REQUIREMENTS

high water essence.png

10 High     20 Mid     5 High     15 Mid

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VIDEO

VIDEO GUIDE

Feel stuck? Want to make 10X Progress?

skills

SUSANO SKILLS

Skillups Needed: 8 (Use Family Skillups)

Nina Star: Throws ninja stars to attack and inflicts Continuous Damage for 1 turn. This attack will deal more damage according to your Attack Speed.

  • Damage +5%

  • Damage +5%

  • Damage +10%

  • Damage +10%

Multiplier - {ATK}*({SPD} + 145)/65 of the ATK stat before reduction

 

Slicing Winds: Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy's Attack Bar by 50%. The damage of this skill increases according to the Attack Speed. (Reusable in 3 turns).

  • Damage +5%

  • Damage +10%

  • Damage +10%

  • Cooltime Turn -1

Multiplier - {ATK}*({SPD} + 150)/50 of the ATK stat before reduction

 

Clear Water (Passive): Reduces the odds of receiving a Critical Hit by 50% and increases your Resistance by 50%. [Automatic Effect]

Multiplier - none

Leader Skill: Increases Attack Speed of ally monsters with the Water element by 30%.

SUSANO RUNES

Early-Mid Game

Focus on Spd, Atk, CR, CD

2 - Sets | Blade, Revenge

4 - Set | Fatal, Rage, Vampire

 

End Game 

Focus on Spd, Atk, CR, CD, Hp, Def, Acc

2 - Sets | Will​​

4 - Set | Violent

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ATK% 

SPD

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

RUNE GUIDE.jpg
runes

Learn About Runes, Drop Locations, and More!

Susano Fusion Guide (Chart)

To fuse the Fire Vampire, Verdehile you will need to fully awaken and max 4* Dagor, Icaru, Tantra and Kahn.

Susano SW.png

Susano

Essence Requirements

High

10 Water

Mid

Low

20 Water

0 Water

High

5 magic

Mid

15 magic

Low

0 magic

Dagorr SW.png

Dagorr

Max Level: 30 | How to get: Magic Shop

High

0 Wind

Mid

Low

15 Wind

10 Wind

High

0 magic

Mid

10 magic

Low

5 magic

Icaru SW.png

Icaru

Max Level: 30 | How to get: Mt. Siz

High

0 Fire

Mid

Low

15 Water

10 Water

High

0 magic

Mid

10 magic

Low

5 magic

Tantra SW.png

Tantra

Max Level: 30 | How to get: Not farmable but easily in unknown scroll & social summon

High

0 Fire

Mid

Low

1 Fire

15 Fire

High

0 magic

Mid

0 magic

Low

20 magic

Kahn SW.png

Kahn

Max Level: 30 | How to get: Secret Dungeon Wednesdays

High

0 Fire

Mid

Low

15 Water

10 Water

High

0 magic

Mid

10 magic

Low

5 magic

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Total Requirements

Essence Requirements

High

10 Water

Mid

Low

15 Wind

1 Fire

30 Water

10 Wind

15 Fire

20 Water

High

5 magic

Mid

45 magic

Low

35 magic

Fusion

STRENGTHS/WEAKNESSES

Strengths:

•The Water Ninja, Garo is a great one threat monster.

•His damage is based on both SPD and ATK power. 

•His 2nd skill does big damage while also reducing ATK bar by 50%!

•His passive reduces incoming CR and increases Resistance by 50% making him harder to kill.

•He has a huge attribute SPD leader skill.

 

Weakness:

•Susano can be Lushened since you build Lushen with high CR and he has multi hits that ignore DEF. 

•He is stat heavy and needs good runes to shine. 

notes

RANKING

GB12 (3/10): He can be used in Giants B12, however, you mainly want AoE damage dealers here with CC to make it more reliable. 

DB12 (7/10): Susano is a good damage dealer for Dragon's since his increased Res helps to reduce the DoTs in Dragons B12.

NB10 (10/10): She is amazing in Nerco B10 because she has tons of Multi-Hits, Defense break, and 20% damage increase passive. 

ToA (0/10): He lacks enough CC to be useful here.

Rift of Worlds (0/10): There are better monsters for this area. 

Labyrinth (3/10): He lacks enough CC to be useful here.

Dimensional Hole (4/10): He can be used in the elemental restriction stages due to his passive.

Arena (6/10): His passive makes him pretty good for Defense. 

Guild Wars (10/10): He is a great GW monster for both offense and defense. His Speed leader skill makes him hard to deal with in an Orion and Garo comp.

 

RTA (6/10): He's a good single target damage dealer here, and his passive makes him more difficult to kill.

Ranking

COMBO WITH SUSANO

Give these monster combo a try to get the most out of Susano!

Susano SW.png
Orion SW.png
Garo SW.png

Susano (SPD Lead) + Orion + Garo

With Susano as Speed Leader, Orion will get the first move allowing him to boost your team ATK Bar and apply his debuffs. Garo is there for damage, stun, and serves as a wind counter.  When built right, this team can't be Lushened making it very difficult to beat. 

Combo
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