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Fire Puppeteer
(Zima)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: ATTACK
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: PvP in General
VIDEO GUIDE
Zima SKILLS
Skillups Needed: 12 (Use Devilmons)
Horse Rider Puppet: Attacks the enemy and increases your Attack Bar by 20%.
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +10%
Multiplier: 3.8*{ATK}
Cursed Apple: Installs a bomb that detonates after 2 turns on the enemy target and stuns the enemy with a 50% chance. (Reusable in 4 turns).
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Damage +10%
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Damage +10%
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Damage +10%
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Cooltime Turn -1
Multiplier: 4.7*{ATK}
Cycle of Eternity: Attacks all enemies to remove all beneficial effects, decreases their Attack Speed for 2 turns, and blocks them from removing harmful effects for 2 turns. (Reusable in 5 turns).
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Damage +10%
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Cooltime Turn -1
Multiplier: 4.8*{ATK}
Leader Skill: Increase the HP of ally monsters by 33%.
ZIMA RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
ZIMA BUILDS / STRATEGY
Zima Build Tips
Her build is pretty standard for a damage dealer with lots of SPD, ATK, CR, CD and some ACC for all her bombs and beneficial block.
As you progress into the late game you'll need to add more speed over time.
Recommended Artifacts:
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DMG Dealt on Wind+
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DMG Received from Water-
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Bomb Damage
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[Skill 2] Accuracy +
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[Skill 3] Accuracy +
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ATK Increasing Effect +
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SPD Increasing Effect +
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Add'l DMG Proportional to ATK
STRENGTHS/WEAKNESSES
Strengths:
•Zima is a very versatile damage dealer who offers a lot in Summoners War.
•Her first skill boosts her own attack bar. This is really useful with revenge runes.
•Her 2nd skill applies a bomb like Seara and also stuns.
•Her 3rd skill strips and applies beneficial block.
Weakness:
•She requires great runes to really shine.
RANKING
GB12 (0/10): She has elemental disadvantage in Giants B12.
DB12 (2/10): She can be used in Dragons B12 if you are low on damage dealers, but there are better options.
NB12 (0/10): She doesn't have multi hits to break through the boss' shield in Necro B12.
SF10 (8/10): She has elemental advantage and can be used to deal good damage in Steel Fortress B10.
PC10 (5/10): She can be used here, but there are better options.
ToA (2/10): She doesn't have enough CC to be useful in this content.
Rift of Worlds (3/10): She does offer enough debuffs but isn't recommended for R5.
Labyrinth (3/10): She isn't that useful here either.
Dimensional Hole (3/10): She is not recommended here.
Arena (9/10): She is great as she offers AoE strip along with damage making her super useful.
Guild Wars (9/10): Her utility allows her to be very useful here on both offense and defense.
RTA (9/10): She really shines here as she serves two roles which opens you up for for more variety in your team comp.