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Wind Horus
(Imesety)
VIDEO GUIDE
IMESETY SKILLS
Skillups Needed: 13 (Use Family Skillups)
Overpower: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
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Damage +5%
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Effect Rate +5%
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Damage +10%
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Effect Rate +10%
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Damage +10%
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Effect Rate +15%
Multiplier - 380% of the ATK stat before reduction
Desert Wind: Attacks all enemies with winds of sand, decreasing 30% of their Attack Bar and also their Attack Speed by 2 turns with a 50% chance. The damage of this skill increases accordingly to your Attack Speed. (Reusable in 4 turns).
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Damage +10%
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Effect Rate +10%
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Damage +10%
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Effect Rate +10%
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Cooltime Turn -1
Multiplier - {ATK}*({SPD} + 50)/50
Marching Shout: Increases the Defense and Critical Rate of all allies for 2 turns, and fully fills up the target ally's Attack Bar. (Reusable in 6 turns).
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Cooltime Turn -1
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Cooltime Turn -1
Multiplier - none
Leader Skill: Increases Critical Rate of ally monsters in the Arena by 24%.
IMESETY RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
IMESETY BUILDS / STRATEGY
General Build
Imesety needs to be as fast as possible. Make sure you don't put him against comps that might outspeed you.
He needs decent accuracy to slow down your enemies and decrease their ATK bar.
As you get further in the game you'll want to make sure he can survive. There will be times you may not be able to fully nuke down your enemies. Having some tankiness will make sure you can still finish the job.
STRENGTHS/WEAKNESSES
Strengths:
•Imesety in Summoners War is a great monster for cleave team setup.
•His 3rd skill buffs DEF and CR while also filling up an ally's ATK bar to 100%.
•His 2nd skill is AoE and decreases ATK bar and Speed.
•His 1st skill also decreases ATK bar.
•He is a signature in a Copper + Bulldozer team.
Weakness:
•Out speeding or disrupting the turn cycle severely decreases team survivability and effectiveness.
RANKING
GB12 (8/10): Imesety is a great starting monster for Giants B12. His 3rd skill helps early players to reduce their CR requirements while boosting their DEF which helps with survivability.
DB12 (1/10): He has elemental disadvantage and isn't recommended in Dragons B12.
NB12 (0/10): He doesn't have enough multi hits to break through the Necro B12 shield and the boss cleanses himself each time.
ToA (6/10): He can be used in early teams with his Speed Break and Attack Break to increase your survivability.
SF10 (2/10): He isn't recommended in Steel Fortress B10.
PC10 (2/10): He isn't recommended in Punisher Crypt B10.
Rift of Worlds (0/10): He serves no purpose here.
Labyrinth (6/10): He has a similiar role as in ToA.
Dimensional Hole (3/10): He can be used in the star and elemental restriction stages to improve survivability.
Arena (7/10): He can be used in some cleave teams where double Lushen won't work.
Guild Wars (9/10): He is a strong unit with many cleave teams to make sure your nuker goes first.
RTA (7/10): He can be used in cleave teams to climb up the ranks. He's ideal for Fat Lushen comps to give Lushen 2nd turn cleave power.
COMBO WITH IMESETY
Pure Damage!
Imesety + Copper + Bulldozer
In this combo, both Copper and Bulldozer damage scales off of Defense while also offering Defense breaking damage. Imesety is perfect in this comp since he buffs Defense and Crit Rate while also offering 100 Attack bar fill. This means that either Copper or Bulldozer can go next depending on who you are facing and which one you need to go first.