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Fire Lightning Emperor

(Baleygr)

Lightning_Emperor_Fire_Icon.png
Baleygr SW.png

GRADE: 5-STAR

TYPE: ATTACK

HOW TO GET: Obtained through Monster Fusion

GOOD FOR: R5, Guild Content

BALEYGR Fire Lightning Emperor.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 10215 ATK: 790 DEF: 670 SPD: 102

AWAKENED BONUS

Increases Critical Rate by 15%.

AWAKEN REQUIREMENTS

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20 High    10 Mid     15 High     5 Mid 

VIDEO GUIDE

video

Get Live Chat Coaching from G3 Players!

BALEYGR SKILLS

Skillups Needed: 12 (Devilmon Worthy)

Lightning Strike: Attacks the enemy and steals one beneficial effect with a 50% chance.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Harmful Effect Rate +10%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +10%

  • Lv.7 Damage +10%

  • Lv.8 Harmful Effect Rate +15%

  • Lv.9 Harmful Effect Rate +15%

Multiplier : 370% of ATK stat before reduction

 

Gain Knowledge (Passive): Gains Knowledge by the number of granted beneficial effects when you're granted with a beneficial effect. Gains 3 Knowledge when an enemy or ally gets defeated. You can have up to 5 Knowledge. [Automatic Effect]

Multiplier : none

 

Start of Apocalypse: Attacks the enemies in the order of low HP ration to high HP ratio by the number of Knowledge you have, and the damage increases as you attack. If you have 5 Knowledge, destroys the enemy's MAX HP by 50% of the damage dealt. This skill can be used when you have at least 1 Knowledge, and all Knowledge will be consumed once you use the skill.

  • Lv.2 Damage +5%

  • Lv.3 Damage +10%

  • Lv.4 Damage +15%

Multiplier : 400% x3 of ATK stat before reduction

Leader Skill: The Attack Power of ally Monsters is increased by 44% in Guild Content.

skills

BALEYGR RUNES

Early-Mid Game

Focus on Atk, CR, CD, Acc

2 - Sets | Blade

4 - Set | Fatal

 

End Game 

Focus on Spd, Atk, CR, CD, Acc

2 - Sets | Blade, Will​​

4 - Set | Rage

RUNE GUIDE.jpg
RUNE EMPTY.png

ATK%

ATK% / SPD

CD%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 

 

If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.

runes

Learn About Runes, Drop Locations, and More!

BALEYGR FUSION GUIDE (Chart)

To fuse the Fire Lightning Emperor, Baleygr you will need to fully awaken and fuse Kaz, Verdehile, Lupinus, and Kungen. You will also find all farmable locations for each required fusion monster.

Water Samurai (Kaz)

Kaz_Icon.png

Requirements

Luan_Icon.png

Luan 

Max Lvl 35 

Guild Shop

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Purian

Ardella

Max Lvl 35

Max Lvl 35

SD-Wed

SD-Thurs

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Bremis

Max Lvl 35

Magic Shop, Vrofagus Ruins

Fire Vampire (Verdehile)

Verdehile_Icon.png

Requirements

Fairo-Fire.png

Fairo

Max Lvl 35 

Unknown/Mystical Scrolls

Kugo_Icon.png
Vigor_Icon.png

Kugo

Vigor

Max Lvl 35

Max Lvl 35

Mt. Siz

SD-Wed

Taharus_Icon.png

Taharus

Max Lvl 35

Kabir Ruins, Magic Shop

Wind Magic Knight (Lupinus)

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Requirements

Tarq_Icon.png

Tarq

Max Lvl 35 

SD-Wed, Magic Shop

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Moria_Icon.png

Spectra

Moria

Max Lvl 35

Max Lvl 35

SD-Tues

Kabir Ruins

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Roger

Max Lvl 35

Unknown/Mystical Scrolls

Kungen_Icon.png

Max Lvl 35

SD-Tues

FUSION

STRENGTHS/WEAKNESSES

Strengths:

•The Fire Lightning Emperor, Baleygr is a huge damage dealer for speed R5 teams. 

•His 1st skill is 100% Acc after skill ups. 

•He becomes stronger the more monsters that die. 

•He can strip buffs.

•His 3rd skill has no cool down.  

Weakness:

•Baleygr requires a lot of set up to be effective.

notes

RANKING

GB12 (0/10): He is not good in Giants B12. 

DB12 (5/10): He can be used in Dragons B12 for his strip and damage output.

NB12 (0/10): He lacks multi hits to break through the Necropolis B12 Shield.

ToA (1/10): Baleygr lacks CC to be useful here.

Rift of Worlds (10/10): He's the top damage dealers in speed BJ5 teams for R5.

Labyrinth (4/10): He is usable in some niche Lab stages.

Dimensional Hole (0/10): He's not good here.

Arena (4/10): You could use him in some early cleave teams. 

Guild Wars (6/10): He's used in a couple early offense comps.

 

RTA (5/10): He's usable here, however, he needs a lot of set to deal max damage. 

ranking
ADDITIONAL RESOURCES
GB10 GUIDE.jpg
DB10 GUIDE.jpg
NB10 GUIDE.jpg
TOA GUIDE.jpg
R5 GUIDE.jpg
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