jeanne summoners war banner.jpg

Light Paladin

(Jeanne)

Light Paladin
Jeanne SW

GRADE: 5-STAR

TYPE: HP

HOW TO GET: Obtained through Monster Fusion

GOOD FOR: PvP in general, Lab, ToADimensional Hole

JEANNE Light Paladin
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 12180 ATK: 615 DEF: 714 SPD: 102

AWAKENED BONUS

Strengthen skill [Justice Strike]

AWAKEN REQUIREMENTS

20 High    10 Mid     15 High     5 Mid 

high light essence.png

VIDEO GUIDE

 

Get Live Chat Coaching from G3 Players!

JEANNE SKILLS

Skillups Needed: 9 (Devilmon Worthy)

Justice Strike (Strengthened): Attacks and stuns the enemy for 1 turn with a 15% chance. Recover the HP of an ally, including yourself, with the lowest HP by 10% when you attack during your turn. This attack will deal more damage according to your MAX HP.

  • Lv.2 Damage +5%

  • Lv.3 Harmful Effect Rate +5%

  • Lv.4 Damage +10%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +15%

Multiplier : 130% of the ATK stat +18% of your MAX HP

Prayer of Protection: Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)

  • Lv.2 Cooltime Turn -1

  • Lv.3 Cooltime Turn -1

Multiplier : none

Cry of Provocation: Provokes all enemies for 2 turns and instantly recovers a turn. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1

  • Lv.3 Cooltime Turn -1

Multiplier : none

Leader Skill: Increases the Resistance of ally monsters in Guild Content by 55%.

 

JEANNE RUNES

RUNE EMPTY.png

SPD

HP%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 

 

If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.

Early-Mid Game

Focus on Spd, Hp, Def

2 - Sets | Energy, Guard, Revenge

4 - Set | Swift

 

End Game 

Focus on Spd, Hp, Def, Acc, Res

2 - Sets | Will, Revenge, Nemesis​​

4 - Set | Violent

HP% 

RUNE GUIDE.jpg
 

Learn About Runes, Drop Locations, and More!

JEANNE FUSION GUIDE (Chart)

To fuse the Light Paladin, Jeanne you will need to fully awaken and fuse Kaz, Ling Ling, Harmonia, and Loren. You will also find all farmable locations for each required fusion monster.

Water Samurai (Kaz)

Kaz_Icon.png

Requirements

Luan_Icon.png

Luan 

Max Lvl 35 

Guild Shop

Purian_Icon.png
Ardella_Icon.png

Purian

Ardella

Max Lvl 35

Max Lvl 35

SD-Wed

SD-Thurs

Bremis_Icon.png

Bremis

Max Lvl 35

Magic Shop, Vrofagus Ruins

Wind Kung Fu Girl (Ling Ling)

Ling_Ling_Icon.png

Requirements

Hiva_Icon.png

Hiva

Max Lvl 35 

Aiden Forest

Zephicus_Icon.png
Raoq_Icon.png

Zephicus

Raoq

Max Lvl 35

Max Lvl 35

Guild Shop

Faimon Volcano

Fynn_Icon.png

Flynn

Max Lvl 35

SD-Wed, Magic Shop

Fire Harp Magician (Harmonia)

Harmonia_Icon.png

Requirements

Rebecca_Icon.png

Rebecca

Max Lvl 35 

Guild Shop

Kaien_Icon.png
Dagora_Icon.png

Kai'en

Dagora

Max Lvl 35

Max Lvl 35

SD-Tues

Mt. White Ragon

Aeilene_Icon.png

Aeilene

Max Lvl 35

SD-Thurs, Magic Shop

Loren_Icon.png

Max Lvl 35

SD-Sun

Jeanne Essences Needed.jpg
 

STRENGTHS/WEAKNESSES

Strengths:

•The Light Paladin, Jeanne is an amazing, sustaining PvP Defense monster. 

•She has a good leader skill for Guild War Defense. 

•Her provokes make her great in your auto ToA team. 

•She is tanky with high HP and DEF.

•Her first skill heals your team. 

•She is used often in stall Arena offense. 

 

Weakness:

•Jeanne is easily countered with Immunity runes.

Veromos is her worst enemy.

•She is no threat as solo monster. 

*If you want to learn what monsters to use with Jeanne in Summoners War, check out this amazing and detailed ToA guide that will walk you through conquering the higher towers along with Dimensional Hole content.

 

RANKING

GB12 (0/10): She doesn't offer enough to be useable in Giants B12. 

DB12 (0/10): She is not good here Dragons B12.

NB12 (0/10): She lacks any multi hits to break through the boss' shield.

SF10 (0/10): She isn't useful in Steel Fortress B10.

PC10 (0/10): She doesn't offer enough to be used in Punisher Crypt B10.

ToA (9/10): Jeanne's skill kit is great for auto teams with provoke, invincibility, and heal.

Rift of Worlds (0/10): She is not good here.

Labyrinth (8/10): She serves the same role in Lab as she does in ToA.

Dimensional Hole (6/10): She's good for the elemental restriction stage.

Arena (7/10): She's used in several comps here, mostly in stall defenses.

Guild Wars (10/10): She's used in a lot of offense and defense, often with Theomars and Chasun.

 

RTA (7/10): She's used in some CC comps here. Her heal, invincibility, along with provoke makes a difficult mon to deal with. 

 

COMBOS WITH JEANNE

Give these monster combos a try to get the most out of Jeanne!

Jeanne_Icon.png
Theomars SW.png

Jeanne + Theomars

Jeanne and Theomars work great together because Theomars is always a threat. Jeanne heals him, protects him, and can divert damage to herself making Theo much harder to kill. This can be difficult to deal with and is a great Defense comp. 

Jeanne_Icon.png
Perna SW

Jeanne + Perna

This comp can make like life really hard for anyone who wants to take down Perna. Jeanne not only can protect, heal, and divert damage but Perna can also self-revive making it really difficult to kill her. Perna also heals 10% of al allies every turn!

 
ADDITIONAL RESOURCES
GB10 GUIDE.jpg
DB10 GUIDE.jpg
NB10 GUIDE.jpg
TOA GUIDE.jpg
R5 GUIDE.jpg