Wind Unicorn

(Diana)

AWAKENED MATERIALS:

AWAKENED BONUS:

New skill [Transformation: Human Form]

LEADER SKILLS:

none

AWAKEN / LEADER SKILLS

High      Mid       High     Mid 

MAX STATS | HP: 12840 ATK: 681 DEF: 604 SPD: 100

GOOD FOR | PvP Overall

HOW TO GET | Mystical Scroll, Mystical Summon, Wind Scroll, Legendary Scroll, Temple of Wishes

Unicorn Form SKILLS:

Lightning Horn: Attacks and Stuns the enemy for 1 turn with a 25% chance. The damage increases accordingly to your MAX HP.

  • Lv.2 Damage +5%

  • Lv.3 Harmful Effect Rate +10%

  • Lv.4 Damage +10%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +10%

  • Lv.7 Harmful Effect Rate +10%

Multiplier - 180% of the ATK stat and 12% of the MAX HP stat before reduction

Nature's Protection: Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (Reusable in 5 turns)

  • Lv.2 Shield +5%

  • Lv.3 Shield +5%

  • Lv.4 Shield +10%

  • Lv.5 Cooltime Turn -1

  • Lv.6 Cooltime Turn -1

Multiplier -none

Messenger of the Wind (Passive): Increases your Attack Bar by 15% each when other allies are attacked. [Automatic Effect]

Multiplier -none

Transformation: Human Form: Transforms into a Human Form and you'll be able to use a new skill. The Attack Power will be increased proportionate to your MAX HP in Human Form, but your MAX HP will be decreased by 50%. Instantly gains another turn after the transformation. (Reusable in 2 turns)

Multiplier -none

Human Form SKILLS:

Lightning Horn (Human Form): Attacks and Stuns the enemy for 1 turn with a 25% chance.

  • Lv.2 Damage +5%

  • Lv.3 Harmful Effect Rate +5%

  • Lv.4 Damage +10%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Damage +10%

  • Lv.7 Harmful Effect Rate +10%

Multiplier - 400% of the ATK stat before reduction

Inevitable Wound: Attacks the enemy 4 times and removes 1 beneficial effect each. Inflicts Continuous Damage for 1 turn if you succeed in removing the beneficial effect. (Reusable in 5 turns)

  • Lv.2 Shield +5% (Unicorn Form)

  • Lv.3 Shield +5% (Unicorn Form)

  • Lv.4 Shield +10% (Unicorn Form)

  • Lv.5 Cooltime Turn -1

  • Lv.6 Cooltime Turn -1

Multiplier -200% of the ATK stat before reduction per hit for 4 hits

Soaring Wings (Passive): Increases your Attack Bar by 25% with each attack if you land a Critical Hit. [Automatic Effect]

Multiplier -none

Transformation: Mystical Creature: Turns back into the Mystical Creature. Instantly gains another turn, afterwards. (Reusable in 2 turns)

Multiplier -none

 

VIDEO REFERENCE

 

Beginner: Focus on Spd, Hp, Def, CR

2 - Sets

  • Energy

  • Guard

4 - Set

  • Swift

 

End Game: Focus on Spd, Hp, Acc, CR

2 - Sets

  • Focus

  • Will

  • Endure

  • Nemesis

4 - Set

  • Violent

RUNE RECOMMENDATIONS

 HP% 

SPD

CR% 

*Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 

 

If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.

 
 

STRENGTHS/WEAKNESSES

Strengths:

•The Wind Unicorn, Diana has the highest base HP in the Unicorn family. 

•She can fulfill as dual role of tank and damage unit.

•She has a great buff remover and ATK bar increase when she crits. 

•She can steal a turn when your allies are attacked.

Weakness:

•Diana's AI is unreliable. 

•She has no leader skill

•She has no ally buff aside from shield.

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